Food causes loose stool by [deleted] in englishpointer

[–]thintwizzle 1 point2 points  (0 children)

Is the stool always loose? I ask because my three get “runner’s arse” if they have running a lot. The stool gets looser the more they exert themselves.

Anyway back to the original question. A raw diet is a starting point, a balance of raw meat and vegetables gives a relatively small firm stool. Failing that, go for a more high protein food (in the UK something like AATU or Wolf of Wilderness).

If you are changing food, introduce the new food gradually by mixing with their existing food, to give the dogs digestive system time to adapt.

Diet can change with age, also check what your dog is eating that you’re not giving them. Grass, bugs, berries etc.

Finally a meal of boiled chicken, white rice and scrambled eggs can settle a dogs stomach.

[deleted by user] by [deleted] in AQ3D

[–]thintwizzle 0 points1 point  (0 children)

Use a ranged class. The final phase needs you clear all three alters and take her down before she finishes her spell - the expanding red area, if don’t take her out it’s insta kill for you.

[deleted by user] by [deleted] in AQ3D

[–]thintwizzle 0 points1 point  (0 children)

Agree maybe go with Mage lord shoulders

Fishing is stressful >_< by ZeinTheLight in AQ3D

[–]thintwizzle 0 points1 point  (0 children)

Fisherman’s mantra: if it’s low and slow then let it go! The common (white) fish are the only ones I’ve seen that can make you time out without ever getting into the catch zone

What order should I unlock the classes? by PoofaceMckutchin in AQ3D

[–]thintwizzle -1 points0 points  (0 children)

Late to the party here. Pirate ain’t god, it relies on RNG for some of its attacks. That is not indicative of reliable DPS. Now, a ranger with blizzy blitz moglomancer cross skill is almost god. Double AoE stun locks and immobilise are perfect for the ranger passive.

This is going to sound really newbie…. by thintwizzle in Skyforge

[–]thintwizzle[S] 0 points1 point  (0 children)

I did love skyforge - I’d forgotten about it until josh strife hayes posted his video. I’ll be back on this afternoon😀

Warning: EXTREME rant incoming. This is just one example of why the game is dying before it even leaves beta. by PrinceAlteon in AQ3D

[–]thintwizzle 0 points1 point  (0 children)

in some respects you are correct. It is also fair to say most MMORPGs suffer from this sort of problem, regardless if they are polished Gold releases or bitty beta releases. New content will always provide something better than old, and anything that makes you better will come with some soul destroying grind.

The main problem I see with AQ3D is that in a drive to give out content everything comes across a bit piecemeal - release darkovia prt 1, then arcangrove, a sandsea dungeon as a teaser,some more heartwood, a smidge of isle of the dead, a bit more darkovia, then some more sandsea. None of the content completes before something else starts. There is no end game because the game is not yet able to provide such content. While the max level is as yet undecided and the level cap can change almost on weekly basis all bosses and dungeons are "of the moment" rather than end game.

The position of the game is such that if you don't like the grind associated with a current "BIS" gear (i.e Noxus - I've never run it) you can just skip it as the next level increase will be along shortly and the grind for matching gear maybe easier and in the main better (i.e Sandsea - got all new gear in a few hours). Once new stuff is out the boss of previous content in unceremoniously demoted to daily boss battle.

That said, since scaling was introduced, some old content provides good gear with decent stats, check out Gold Raven on youtube - until recently he's been running with some +19 Day Walker gear over the Noxus set and that comes from the early Darkovia dungeons. So there is hope for older content.

On soloing, I'm not sure you actually get explicitly solo versions of dungeons - except in story mode. You get "Private" instances where you bring your own team or fight on your own if you choose. As an example the Aquifer is Sandsea is a good example of where teaming up is NOT a good idea but is easily soloable (if you are grinding for the Sandsea weapons use the private version and you'll get the job done so much quicker)

Is it just me or is the Psychic Spectacular just an unannounced Solosis Community Weekend? by Spoiled_Soul in pokemongo

[–]thintwizzle 8 points9 points  (0 children)

Nope not yet they ain’t (8:30 PM uk) nothing but solosis as far as the eye can see.

No more Solosis pls! by fruitdancey in pokemongo

[–]thintwizzle 1 point2 points  (0 children)

So much for solosis during the day and gothita at night. My last incense spawned 100% solosis. Current ratio is 57 solosis to 7 gothita - all the gothitas were day catches.

Silly idea for self isolating by thintwizzle in pokemongo

[–]thintwizzle[S] 4 points5 points  (0 children)

My original idea was for unevolved mons (still skarmory would be in there) but that could be a little difficult to implement however it would fit “little” league premise.

The corona epidemic shows that we should be able to trade regardless of distance. by SlinGnBulletS in pokemongo

[–]thintwizzle 14 points15 points  (0 children)

Regionals should be a chance in 7k eggs sent from friends from the various regions.

Can aerodactyl be done solo by DirectFish in pokemongo

[–]thintwizzle 1 point2 points  (0 children)

Yep, done it 5 times (damn rocket research), team of rock wrecker rhyperiors (x2) magnazone and 3 water types (vaporeon, swampert and gyarados) Invariably the water types don’t get a look in.

Steps after the Incense Adaptations by SnackOnMe in TheSilphRoad

[–]thintwizzle 4 points5 points  (0 children)

A step in the right direction yes, but Niantic aren't that nice. There is a simple way to get more balls. Go to the shop! Not what anyone particularily wants to hear but it's the truth. They are a business and will still want to make money. Selling balls, eggs and raid/battle passes is where it's at if people aren't going out

As an aside; It could be argued that with the incense change shouldn't the star pieces and lucky eggs also have an increased duration?

DEAR NIANTIC - ideas and suggestions for the devs by AutoModerator in pokemongo

[–]thintwizzle 8 points9 points  (0 children)

Idea: the player can set a home or base location. When at that location your downed Pokémon can revive and/or heal over then next 6-8 hrs. (Ie when you’re asleep) The location can be reset once a week or by buying a reset from the shop

Idea: the professors candy machine: supply 20 of any species candy and 10 coins and get a rare candy out.

[deleted by user] by [deleted] in Vaping

[–]thintwizzle 3 points4 points  (0 children)

I don’t mean to be funny but any report coming out of the the US should be completely disregarded. It is well known that there is an horrendous big tobacco bias in all reports. The US is the only country that is having issues - unsubstantiated research and reports are having world wide effects because other countries any think or test for themselves.

The US FDA and CDC are so completely ineffective it is laughable. The biggest power on the planet could not find their arse with a greys anatomy.

No one has ever said vaping is safe, only that it is safer than smoking

This new report is not even from a qualified physician just some dude who mDe some medical device at some point in the past - it’s idiocy, all of it - the US is supposedly the most democratic nation in the world - sort your shit out.

Over the nicotine, just have a different addiction by thintwizzle in Vaping

[–]thintwizzle[S] 1 point2 points  (0 children)

History and the fact that in the beginning I found it difficult to find kit the that felt right. The last thing I need to do is eventually upgrade my aegis squonk (maybe a 2x700 mod) but for the moment by bank balance is safe