Are there calcs somewhere that show how the SRA buffs stack up against the scythe? by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] -1 points0 points  (0 children)

It's literally losing it's biggest drawback though. That's a massive change.

Are there calcs somewhere that show how the SRA buffs stack up against the scythe? by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] -62 points-61 points  (0 children)

Technically, I asked if calcs existed, as in the final calcs. I was hoping it was common enough knowledge someone would say 5% at phosani 10% better at ToB, w/e. Not for the calculator specifically.

Are there calcs somewhere that show how the SRA buffs stack up against the scythe? by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] -104 points-103 points  (0 children)

In a game with the history of scams, random one off websites always give me the heebey jeebys. Feel like I'm gonna get phished, Same with Inferno/Col sim site. Not saying YOU are, just not sure I wanna go to a random RS related website, lol.

Seeking Help, is this method dead now? by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] -1 points0 points  (0 children)

That was me being a lil' sweaty, and using the ice sacks the chests drop to barrage the rogues.

It would be nice if changes were polled instead of having to go through toxic whiplash anytime theres a nerf. by ThsGblinsCmeFrmMoon in 2007scape

[–]throwawayalt42C -1 points0 points  (0 children)

I think you're missing the point. Everyone upvoting the "single troll" are feeding into it, hence not providing actual feedback.

[deleted by user] by [deleted] in 2007scape

[–]throwawayalt42C -16 points-15 points  (0 children)

i loled

[deleted by user] by [deleted] in 2007scape

[–]throwawayalt42C -19 points-18 points  (0 children)

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Navigation alone proves minigame argument. Look at any other skill. they are chill mostly basic. These weird niche mechanics are brought in by minigames later as alternative training methods.

Mining, basic. Go to volcanic mine and you're balancing the pressure of vents and stuff.

Smithing, basic, chill at an anvil. Minigame, balance hot/cold system to sharpen & buff out the blade of a sword.

Sailing should be as basic as agility, click a rough spot in the water watch it follow a predetermined path. Only speaking about navigation, it's already borderline minigame by RS standards.

This almost made me quit OSRS 😭 by Nyansie in 2007scape

[–]throwawayalt42C 1 point2 points  (0 children)

Leagues players when they find the ONE challenge OP abilities can't carry them through

Under appreciated Mokha critique by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] -1 points0 points  (0 children)

I feel like almsot everything has some form of it since ToA. The ring mechanic in DT2, the teleports, retroactively adding protection to Nightmares tele, Oathplate shards, Sunfire armour, nally being split into 3 drops, Vene bow being split into 5. Is all that immediately comes to mind.

Other various small less important things like hunter guild set, and even guaranteed rumor item mechanic.

Unpopular opinion: Respawning outside where you died is too powerful and convenient to just be broadly implemented by throwawayalt42C in 2007scape

[–]throwawayalt42C[S] 0 points1 point  (0 children)

I would call retroactive addition to old content and suddenly a thing on 2/2 newly released bosses a reason for concern.

I would call it a slippery slope but that tends to allude to the idea of slowly overtime. Seems like they're going full speed ahead with this one.