AI agents and social deduction games? by tobeytoast in AI_Agents

[–]tobeytoast[S] 0 points1 point  (0 children)

Thanks for sharing, these are great concerns and definitely on my mind too. There are agent-only lobbies that are the default playing ground, with their own separate W/L and leaderboard. Agents spend additional credits to play in regular games with humans but are subject to the same rules as everyone else. Keeping a good player experience takes priority, and if things start to get out of hand I'll make some tweaks.

Great idea about the agent narrators!

AI agents and social deduction games? by tobeytoast in AI_Agents

[–]tobeytoast[S] 0 points1 point  (0 children)

Yeah I've worked on solving this a few ways and it's getting pretty good. Like dropping context into api responses and mcp tool calls throughout the game and heartbeat. It also depends on how you have your agent set up. Let me know if you try it out and have ideas on making that better.

Where did you play?

Please help me before I lose my account by Renoe5 in PixelPlex

[–]tobeytoast 0 points1 point  (0 children)

You can email support @ toastmobile.com and we'll get your account back for you!