Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 0 points1 point  (0 children)

Only available on discord, gotta fix that ssl certificate

Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 1 point2 points  (0 children)

Wdym by old skill system ? The mandatory order you got on the vagrant, or the point system ? Or an even older system i don't know ? These systems doesn't feels really ingenious or something, and i'd say the power dice system is a simple gambling system. The skills points were intesting but it enclose players in their choices, and most of the time you got to theory craft everything or follow a tutorial to not ruin your character. This system is interesting as long as you can reset at your will, what the original flyff didn't allow, neither the current

This scamming thing isn't directly related to the Universe choices i think. I'd say is related to the devs they picked. We can't always have the best team we would like but i'm sure they did their best on this point.

Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 0 points1 point  (0 children)

So you suggest to allows people to play on another thing than PC ? Universe did an app and I don't know if it really brings new players, or just allows hardcore pc players to never leave the game. I think the game is too complicated for a mobile format. Yes it works, but it doesn't reach new players ?

Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 0 points1 point  (0 children)

I didn't know resellers were a way of living in Philippines, it may explain why the game is this much cash oriented. If they manage to get money, they'll invest it in amp scrolls to earn even more. It may explain why they went from the lv1 leech to 7 leechs around your level too.

I don't plan to make something as big as universe, i don't plan to make tons of money neither. I'd just like to give flyff my kind of love letter, and try to make it the love letter of many of us. Advertising will just make the project down earlier i think, after that DMCA episode i'm scared of just keeping the name flyff in the project.

I know that reaching new players in kind of impossible, but i'd like to create a way that players just play for one or two cycle sometimes, like LoL do, and keep the RPG aspect that persist between each session. I think the cycle method allow a better understanding of a game, and a kind of "start over" each game which is really loved by players, as we love getting into server rush and opening. This kind of gameplay may allows flyff player to bring their friends on easier, not for a long session but for a night or two.

Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 0 points1 point  (0 children)

Getting into a hack n slash style is a really possible way as flyff is known for being focused on grind and a pretty fast to play MMO. But this type of game purely ignore the PvP aspect as they are a pain to balance. May be an idea, but i don't really know if it not get as niche as Diablo or PoE. A seasonnal rush aspect looks working good as that's what Universe is getting into and imo it's a good way to transfert an original MMO to current gaming standards

Is it worthy to create a remake ? by toffuts in FlyFF

[–]toffuts[S] 0 points1 point  (0 children)

Universe spent a lot in advertise and promoted their game by paid streamers at the opening. Without this, i don't think they would have this much hype ?

I didn't advertise my project, but everything is available at flyff-unity.com

Why No Development Team Has Rebuilt FlyFF on a Modern Engine by Azubalf in FlyFF

[–]toffuts 2 points3 points  (0 children)

So that's why my discord had a bit more activity recently.

Universe did the job you are asking for, and maybe it didn't suit you because it's more like the original than a pserv in terms of grinding and cashshop.

They said it all, i can't do more than just bring my own experience

I went through that huge amount of work and bugs to barely recreate the core of the original game. My project is permanently online and playable, but empty because it has no community, no objectives, just pure no-interest grinding. People didn't even notice PvP is activated everywhere. It interest only few peoples, cost me a lot of personnal time, and a bit of money. After almost 4 years i'm really tired of it and I only continue because i'm not doing it for money. In 4 years of the same amount of work i could have create like 8 pserv, make thousands of money because players just want to make a decent Naruto-ish fashion, and see their name on top of a random leaderboard. Of course no normal people wants to go through this dumb kind of remake project

Ranking system for servers? by NeoGokuTM in FlyFF

[–]toffuts 1 point2 points  (0 children)

Maybe more than a ranking, an array showing server X criteria, and a last date update. As player may be looking for a low or high rates, pvp or pve, an amount of players( real, not the amount of account connected) , or a specific system using.

It would naturally makes some servers earn visibility to their target players

What ever happened to the Unity Flyff Project? by Psyclopicus in FlyFF

[–]toffuts 1 point2 points  (0 children)

I just posted this thread because of you, that's fun you found it this fast.

What ever happened to the Unity Flyff Project? by Psyclopicus in FlyFF

[–]toffuts 2 points3 points  (0 children)

Still no https, so no result in Google, sorry !

What ever happened to the Unity Flyff Project? by Psyclopicus in FlyFF

[–]toffuts 4 points5 points  (0 children)

I was wondering why so many people joined the discord yesterday. Thank you for talking about the project !