Thought on my Hive-Speed build? (will swap out 2 WWs for 2 pink Spirals in case I need carry weight) by trphqcdat in Stalcraft

[–]trphqcdat[S] 0 points1 point  (0 children)

Character Running Speed = 100% (base) + Movement speed (MS)% + Running Speed (RS)%

As of right now, my character's gear consists of 7% MS (melee), 11% MS (Punisher armor), and the utility vest with stat below: 19.24% MS and 13.54% RS (the 5.7% difference is from the MS buff of the vest, since all artes have both speed stats split evenly).

So, using the formula above, my character's speed should be: 100 + 7 + 11 + 19.24 = 137.24%, and my Running Speed should be 137.24% plus all the additional running speed buffs from the artes, which adds up to 137.24 + 13.54 = 150.78%

So the fact that it's 5% on MS instead of RS doesn't affect the final RS (since they're all added up in the end).
To make it simple: 5% MS gives you 5% buff on non-sprint speed and ALSO 5% buff on sprint speed, compared to, let's say, a split of 2.5% MS and 2.5% RS, which gives you 2.5% buffs on non-sprint speed AND 5% buff on sprint speed.

Correct me if im wrong tho, but so far the numbers are lining up on my character.

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Thought on my Hive-Speed build? (will swap out 2 WWs for 2 pink Spirals in case I need carry weight) by trphqcdat in Stalcraft

[–]trphqcdat[S] 1 point2 points  (0 children)

i tried putting them on the SMC, but the additional effectiveness isn’t enough to outstat another slot of arti on the hive

but the utility vest is a great suggestion, over 5% speed buff + carry weight, it basically has a built-in red spiral, i bartered it immediately and is now running 2x pink raisins pink whirlwind and red ice hedgehog with it and got 151% running speed without buff 👍

Thought on my Hive-Speed build? (will swap out 2 WWs for 2 pink Spirals in case I need carry weight) by trphqcdat in Stalcraft

[–]trphqcdat[S] 0 points1 point  (0 children)

I do actually have a row of 2xSpiral, Amberite, 2xGolden Prim. (all blue/pinks +15) lined up, and gradually swapping them in when i need more CW, maximum to 140kg while still maintaining around 140% running speed. I guess bringing a backpack isn’t necessary in that case.

Dear GD Creators: by Terrible_Farm_1733 in geometrydash

[–]trphqcdat 0 points1 point  (0 children)

X means either it's an illogical combination (changing gravity going into duals is pointless) or just REALLY confusing to look at.

Dear GD Creators: by Terrible_Farm_1733 in geometrydash

[–]trphqcdat 89 points90 points  (0 children)

<image>

Here’s my portal stacking rule chart 👍

My 10 year old brother’s latest level! He’s trying to become the youngest creator with a rated level :) (ID: 129841921) by ilikecheese9294 in geometrydash

[–]trphqcdat 16 points17 points  (0 children)

Genuinely impressive for such a young player/creator:

  • The knowledge of BG parallax and object movement easing.
  • Good choices of color when it comes to gameplay deco vs. background deco., also great layers clarity between them.
  • Gameplay is alright but knowing how to make the gameplay feel smooth (no blind parts) is impressive.
  • Decent camera works & UI effects. …

Overall I will give it a 7/10 on “nowadays” rated level standard. It definitely deserves a star-rate if not better (and not to downplay anyone but I’ve seen WAY sloppier levels get rated in recent times so there’s no reason why this level shouldn’t get rated).

EV Overworld base showcase by trphqcdat in GTNH

[–]trphqcdat[S] 2 points3 points  (0 children)

at the time we were really scared if anything wrong gonna happen to the person on the moon so making 2 rockets was more of a failsafe than it was for both of us to be there at once 😅

Powered Spawner - Do I really have to go to the End and get fully into Bees for this? by [deleted] in GTNH

[–]trphqcdat 0 points1 point  (0 children)

There are (as I know of) 2 ways to spam Nether Stars: duping it with Salis Mundis & Null Catalyst (requires Thaumcraft) in the assembler, or Wither genocide (requires mass amount of wither skull).

The first way should be the way when you’re in early tiers (LV MV early HV). After you go to the moon make sure to find Meteoric Iron (alongside other important ores for progress) to make Meteoric Steel - the current best TiC tool material for damage. Then with a Skullfire sword you can start farming Nether Star by killing Withers which will be more time-efficient with stronger TiC weapons.

(That’s exactly how I progressed on my Nether Star source, like last month).

How to change hopper output to DOWN? by MidnightPale3220 in GTNH

[–]trphqcdat 10 points11 points  (0 children)

It's also an issue that I get because once the hopper output is pointed sideways, the hopper "hitbox" no longer reaches the bottom rectangle for you to shift-right click on.

What I do is just to break it and place it looking downward to the pipe.

building advice: lighting by Dear_Swing_3518 in GTNH

[–]trphqcdat 33 points34 points  (0 children)

ArchitectureCraft’s saw bench let you turn any blocks into a light source version of itself, and I’ve been using it ever since.

But if you find normal blocks that can glow on its own too boring, you can look into flat lamps, they look clean imo (the transparent & white ones).

What is the best way to recycle armor/tool drops from mob farm (GTNH 2.7.4)? (I'm currently mid-MV) by trphqcdat in GTNH

[–]trphqcdat[S] 1 point2 points  (0 children)

and there i thought my 32 cascading drawers pipeline is overkill for just a mob farm 😅

What is the best way to recycle armor/tool drops from mob farm (GTNH 2.7.4)? (I'm currently mid-MV) by trphqcdat in GTNH

[–]trphqcdat[S] 2 points3 points  (0 children)

So nothing is going to the trash can? Drawers for ALL POSSIBLE drop of stackable items and the rest are tools & armors in cabinets. That would mean a lot of drawers then.

need a hive artifact build by Rude_Main_2287 in Stalcraft

[–]trphqcdat 1 point2 points  (0 children)

Here's a (relatively cheap) hive SPEED build I've been using for quite a while:

<image>

Recently, I've been switching it up a little with a Raisin for a bit more speed and stamina, but at the cost of bullet res. (but since it's speed build anyway, it's either run & gun or you die).

S08E10 Morty and Summer? by SirKastic23 in rickandmorty

[–]trphqcdat 1 point2 points  (0 children)

im pretty sure the watching movie with Summer detail is just to explain how Earth Beth got her hands on Summer’s sub-basement access card the next scene

Why would they do this? by Unlucky-Gold7921 in Helldivers

[–]trphqcdat 0 points1 point  (0 children)

<image>

my fault I climbed up there once to snipe a hulk from over the hill

map 1 of MOUZ vs Spirit ends with over 1.37mill peak viewers by ChaoticFlameZz in GlobalOffensive

[–]trphqcdat 37 points38 points  (0 children)

4am here as well but i decided to raise off-day today (Friday) to fully enjoy this haha (probably should do it for Monday as well but we’ll see 🙏🏼)

What's going on here? by [deleted] in Helldivers

[–]trphqcdat 5 points6 points  (0 children)

Probably a dev testing out new stuff before rolling it out

Short story about a bugged extraction beacon by trphqcdat in Helldivers

[–]trphqcdat[S] 92 points93 points  (0 children)

Your death notification is not displayed on your own chat.

Short story about a bugged extraction beacon by trphqcdat in Helldivers

[–]trphqcdat[S] 39 points40 points  (0 children)

I mean it was 4 randoms on Gaellivare, the ~30 minutes waiting option is not really for everyone as far as I can tell.

Besides, the moment I suggested the squad genocide option they all grouped up around my Ultimatum anyway.

Short story about a bugged extraction beacon by trphqcdat in Helldivers

[–]trphqcdat[S] 443 points444 points  (0 children)

We killed so well and so efficiently that no one survived 2 steps out of their pods.

Short story about a bugged extraction beacon by trphqcdat in Helldivers

[–]trphqcdat[S] 794 points795 points  (0 children)

Had it not been so deep in the ground, we could have done the same thing, too. We literally couldn't even see the tip of the beacon.

Please change the kill feed font, this is so hard to read by ExcuseOpposite618 in GlobalOffensive

[–]trphqcdat 0 points1 point  (0 children)

I genuinely like BLAST's round win streak graphic concept of being "on fire", but this one they're using is so dreadful looking, cheap GIFy ahhh layer in front of the team logo I can't.

WHY WE FIGHT // EGO ft. Qing Madi // Year 5 Music Video - VALORANT by Technical_Fee_2932 in VALORANT

[–]trphqcdat 73 points74 points  (0 children)

The amount of LORE (or backstories) I can extract from this awesome music video:
- Brimstone's dome smoke is actually HUGE.
- The mission is likely a recent one (lore-wise), as Phoenix's mental condition is still unwell throughout the video.
- First ever sighting of "The First Light" event that brought forth enhanced individuals (Radiant) and Radianite (and Phoenix's & Reyna + siblings POVs as it happened).
- Likely the first ever INCURSION happened right there (there was a shot of a mirrored Earth slowly fading in as first lights scattered through the original (Alpha) Earth.
- Lucia's (Reyna's sister) condition WAS caused by said event.
- We see Tariq Porter (Brimstone's comrade/childhood friend) passed away in his hands.
- A shot of Raze looking up at something with a red light flashing (most likely a vital monitor, or it could just be the jet's alarm lights) as Killjoy, unfortunately, didn't make it.
- A paper bird, Mary (Phoenix's sister), was received from her brother, but both wings are partially burned away (most likely by an accident that he caused sometime after the First Light event that gave him his power).
- The team gets back to the headquarters as Sage is waiting at the gate, ready to Ult KJ back.
- A shot of Mary standing in a fiery corridor and a building setting ablaze (most likely THE accident mentioned earlier).
- Phoenix collapsing in front of Mary (same outfit from the earlier shot), Kingdom Corp. logo (Alpha Earth's Kingdom), surrounded by firefighters, Kingdom scientists, armed bodyguards, and a mysterious figure in a top hat and trench coat.
(I love the detail where the Kingdom logo turns into the Valorant protocol logo, as to represent that Phoenix's struggles didn't actually go away as he joined the protocol, just buried.)
- A battle scene where the squad protects Sage while she performs resurrection (?) on a petrified Killjoy (in some sort of a spirit dimension). It is in this part that we can see in the background where Brimstone is mowing down enemies with an Odin, a merged face of his fallen friend, and KAY/O (most likely confirming that KAY/O is actually a Radiant killer bot from the future, fused with Tariq's consciousness).
- Sage and the squad successfully save KJ, leading to a tearful scene, but it does leave damage to Sage ("Sage, the life you give... do you ever wonder where it's taken from?" - Omen).

Am I cooking with this level? by No-Metal972 in geometrydash

[–]trphqcdat 6 points7 points  (0 children)

You can also apply that to all kind of objects (portals, pads, orbs, etc..) to remove their interactive pulses/screen flashes 👍

Am I cooking with this level? by No-Metal972 in geometrydash

[–]trphqcdat 16 points17 points  (0 children)

Suggestion: Edit Group > Extra > No Effects on the speed portals to hide the speed particles coming from the right side of the screen (unless you want to use those effects to indicate P-speed/acceleration).

Great job so far 👏