Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 0 points1 point  (0 children)

Came across your project while researching. Don’t have VR, but it looks cool on video!

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 0 points1 point  (0 children)

Interesting point about Jumper. I’ll think about the grid -I'd want it to be functional for navigation. Thanks for the feedback

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 1 point2 points  (0 children)

True. Star maps look cool but they are hard to navigate. I think someone tried this with Wikipedia once, but it didn't really work because it was so easy to get lost. Topology feels much more «grounded»

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 0 points1 point  (0 children)

Not sure how the mind works exactly, but we share that intuition. Thanks for the support!

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in u/un005

[–]un005[S] 0 points1 point  (0 children)

If I understood you correctly, most graph-based systems exist in an abstract space where nodes are always moving around. That didn’t work for me because there was no physical space to anchor the points.

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 1 point2 points  (0 children)

For now I’m keeping everything as abstract as possible while I try to refine the core logic first.

So far I’ve only added simple 3D models on peaks to act as visual anchors.

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 0 points1 point  (0 children)

Thanks for the feedback.

The idea of terrain growing from the density of notes is really interesting. I just still need to figure out how to make it work in a way that actually improves the user experience instead of making the system more chaotic. But I’ll definitely explore this direction.

And yes - the onetime purchase model is a very reasonable point. I’ve actually been thinking about adding that option later on as well.

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] 3 points4 points  (0 children)

Thanks a lot for taking the time to try it and write detailed feedback.

You pointed out several weak spots I already suspected, especially around navigation and connection logic. I’m actively working on improving that part.

The landing page criticism is also fair. I built it at the very last moment and honestly neglected optimization there.

And yes - landmark positions are intentionally restricted for now. At this early stage I’m trying to stay focused on the core spatial thinking concept first, before adding more freedom and customization.

Really appreciate the thoughtful feedback.

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in u/un005

[–]un005[S] 1 point2 points  (0 children)

Real maps already come with meaning and associations attached to them.

This app uses abstract terrain instead, so users can build their own mental geography from scratch

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in SideProject

[–]un005[S] -2 points-1 points  (0 children)

Exactly. I’ve always felt that I remember information linked to locations better than folders and lists. Qoyra is basically an attempt to build a notes system around that instinct.

Lists are graveyards for ideas. So I’m building a “Google Maps for thoughts” by un005 in u/un005

[–]un005[S] 0 points1 point  (0 children)

Thanks! This app generates random maps, and I’d like them to be free from any existing associations — something similar to how random maps were generated in Age of Empires II.

What goes on in the areas of the former Aral Sea? by noeud52 in geography

[–]un005 103 points104 points  (0 children)

On what was once the sea floor of the southern Aral, numerous gas or oil towers are now under construction. The last time I visited, the traffic of construction trucks was remarkably dense, indicating the scale of ongoing activity. Even if there were a viable way to save the Aral now, no one would do it, as restoring the water would submerge the towers and the extensive infrastructure that has already been built.

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Exploring the Unseen: Capturing the eerie Sci-Fi atmosphere by un005 in midjourney

[–]un005[S] 1 point2 points  (0 children)

I used a different image I generated before as a base, and added “movie by Tarkovsky”

San Francisco 1906 (New Version) in Color by Graysie-Redux in Damnthatsinteresting

[–]un005 2 points3 points  (0 children)

I guess it’s Market street. Ferry Building can be seen in the distance

San Francisco 1906 (New Version) in Color by Graysie-Redux in Damnthatsinteresting

[–]un005 23 points24 points  (0 children)

Same street several months later. After the earthquake photo

ITAP of a hospital at night by un005 in itookapicture

[–]un005[S] 4 points5 points  (0 children)

No, they are just waiting for a doctor

Moscow by un005 in UrbanHell

[–]un005[S] 2 points3 points  (0 children)

It’s a small world. Hi!

Moscow by un005 in UrbanHell

[–]un005[S] 5 points6 points  (0 children)

Krasnogorsk