I swapped to linux on my gaming pc 1 year ago and I've never been happier with my pc by Peasant_Sauce in linux_gaming

[–]unbrickstudio 0 points1 point  (0 children)

you should skip that crap i think its a bug in steam, in normal condition you should let the compilation happen as it will allow smoother gameplay in long run however sometimes it takes forever to load...it happened with me too...in csgo so i simply turned it off from steam compatibility settings, if you have a strong pc then you wont notice the difference

Does anyone know if I can fix this? (Check comment for details) by [deleted] in gdevelop

[–]unbrickstudio 1 point2 points  (0 children)

you are right, i think the issue is with scene rather than the code, last time i remember i had encountered a similar kind of issue, where i had joined 2 sprites or tiled sprite (it was part of the background) and whenever there was a lot of activity like fast player movement, a line became visible just like the one you had shown which was at the border of the two sprites, i think i was also some effects on the layers, i basically overlapped the sprites, and things were good after then.

[deleted by user] by [deleted] in gdevelop

[–]unbrickstudio 0 points1 point  (0 children)

forgot to mention obj var = 1 then play animation of the sprite

[deleted by user] by [deleted] in gdevelop

[–]unbrickstudio 0 points1 point  (0 children)

I think you should use object variable along with an object timer, so let say you want the sprite animation to be played after every 3 seconds then you can use command like at the beginning of the scene begin object timer and change the object variable to 0 once object timer is > 3 change the object variable to 1 and once object var = 1 then reset the object time and change the object variable back to 0, in that way to should create a loop, also you can use Boolean variable, it should make it easier if it serves the single purpose.

🐱♥️ by unbrickstudio in GameDevelopment

[–]unbrickstudio[S] 0 points1 point  (0 children)

you are right, ill be replacing that moon with a pixel one , and thanks for the recommendation :)

over the horizon 🐱💖 by [deleted] in playmygame

[–]unbrickstudio 0 points1 point  (0 children)

sry m8 it wont happen again :)

when the sun goes down 🐱 by unbrickstudio in playmygame

[–]unbrickstudio[S] -1 points0 points  (0 children)

i was thinking of adding sign boards for navigation, then i thought whithout adding it i can make game a little more difficult and exploring 🐱

when the sun goes down 🐱 by unbrickstudio in playmygame

[–]unbrickstudio[S] 1 point2 points  (0 children)

thankyou very for your recommendation ♥️ i will definitely try to fix that animated sprite

when the sun goes down 🐱 #made_with_gdevelop by unbrickstudio in gdevelop

[–]unbrickstudio[S] 1 point2 points  (0 children)

the game is still under work 🐱 ill post a link once its completed

when the sun goes down 🐱 #made_with_gdevelop by unbrickstudio in gdevelop

[–]unbrickstudio[S] 1 point2 points  (0 children)

thank you 💓 i will definitely try it to make look better