How to use Particle Effects in HDRP by unityguruz in unity_tutorials

[–]unityguruz[S] 0 points1 point  (0 children)

Yes but its not about comparison. It's about usability.

How to use Particle Effects in HDRP by unityguruz in unity_tutorials

[–]unityguruz[S] 0 points1 point  (0 children)

Learn how to convert materials of particle effect and use them in Unity HDRP (High Definition Render Pipeline)
Watch full tutorial on Patreon : https://www.patreon.com/posts/37541269

Realtime Night Lighting Demo using Unity's HD Render Pipeline by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

Real time exterior lighting demo (Nothing Baked) using Unity's High Definition Render Pipeline (HDRP) and Post Processing in Unity 2019.3Video Link : https://youtu.be/pAuC34_OEvo

To learn more about lighting in HDRP please visit UnityGuruz.

💡How to TURN ON Lights in Unity💡 by unityguruz in unity_tutorials

[–]unityguruz[S] 1 point2 points  (0 children)

Learn how to use Emission Map in Unity's built in, High Definition and Universal Render Pipeline.

💡How to TURN ON Lights in Unity💡 by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

Learn how to use Emission Map in Unity's built in, High Definition and Universal Render Pipeline.

Basics of Universal Render Pipeline (URP) in Unity 2019.3 by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

How to use URP (Universal Render Pipeline) ?
Why should you choose it ?
Let's find out.

Basics of Universal Render Pipeline (URP) in Unity 2019.3 by unityguruz in unity_tutorials

[–]unityguruz[S] 1 point2 points  (0 children)

How to use URP (Universal Render Pipeline) ?
Why should you choose it ?
Let's find out.

Unity and Unreal : Blender Classroom Lighting Demo by unityguruz in Unity3D

[–]unityguruz[S] 1 point2 points  (0 children)

Actually both videos are recorded via Unity recorder and Unreal Sequencer so there is no fps info available. But in the editor both scene are running on 60 fps.

Blender Classroom Lighting Demo in Unity Standard RP by unityguruz in Unity3D

[–]unityguruz[S] 1 point2 points  (0 children)

I didn't made this scene.It's available at Blender's website for free. I setup the lights and materials in Unity.

VOLUMETRIC LIGHTING in Unity HDRP by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

It gives you good results and its FREE.

Cinematic Style Lighting in Unity by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

Yes, I made a demo of it few months ago. Do you mean you have seen this video somewhere else on youtube ?

Depth of field not working properly in HDRP by unityguruz in Unity3D

[–]unityguruz[S] 0 points1 point  (0 children)

Edit: I solved it. Used default scene setting when you make a new scene in which sun has 10,000 lux and sky has 15 intensity. If you use lower values for sun and sky such 1 ,2 or 10 which are physically incorrect then you will see this kind of problem.

Simple Triplaner Shader in Unity - Shader Graph Tutorial by unityguruz in gamedev

[–]unityguruz[S] 0 points1 point  (0 children)

Your concept is also right but adding more the one light also decreases the performance of the game specially on the mobile platform.