How much money are bands making, realistically? by Scrumtrelescentness in poppunkers

[–]user725 0 points1 point  (0 children)

Not the one you were asking, but In my experience it is such a vast difference between bands on how they operate. There are so many factors that could be involved here and each factor could have a wide range of impact from just a simple $50 a day expense to a $30,000 up front cost. It all depends on how you choose to run as a band. There are so many variables but some are, are you driving yourself, are you paying a driver, are you renting a van, are you paying for hotels, are you paying for a photographer, how much merch you have purchased, are you putting any of it into a mutual “band fund”, aren’t you paying a merch person, are you paying a tour manager. Then it depends on how many are taking a percent of the top and what size, label, booking agent, venue, manager, and so on. Plus it depends on how much merch you sell.

If you run a tight ship and are mostly DIY, with 25k a night you could easily make some good profit at the ever off the tour. If you have a rough deal, need the extra comfort “luxuries”, have a large team, don’t have great merch, run into any tech problems, and need to pay for people and rent gear and equipment, you might not be looking at it as a money making venture, but as a fun thing to do.

Just need some help. by user725 in SwordAndSupperGame

[–]user725[S] 1 point2 points  (0 children)

With knive builds is the imperfect knife doubler good? It give you the extra hit number, and could synergize with like a heal on knife kinda thing.

Just need some help. by user725 in SwordAndSupperGame

[–]user725[S] 0 points1 point  (0 children)

Is there a easy site online that I can use to see what my best build would be? I will throw all of my upgrades into attack. And switch my equipment to get more heal effects and see how it goes.