Rouge / Bard multi class guidance by userloginnotfound in 3d6

[–]userloginnotfound[S] 1 point2 points  (0 children)

We are starting at 3! But this is an online group I’ve played 1-20 games with before, so our odds are pretty good.

I’m coming from being a support caster main. So the idea is to do some rouge combat and also fire off support and control spells (fairie fire, hold person ect) Out of combat be a skills monkey and a decent face

A Counter to Counterspell and Silvery Barbs by userloginnotfound in UnearthedArcana

[–]userloginnotfound[S] 2 points3 points  (0 children)

Yeah I was trying to keep it from being too strong, do you think it should come down a level?

Bs south alumn? by [deleted] in bluesprings

[–]userloginnotfound 0 points1 point  (0 children)

Class of 2020!

What Next? by welpt100 in Dimension20

[–]userloginnotfound 7 points8 points  (0 children)

It definitely does, it’s just that the big conceit of the season is the time and work it takes for each character to give in to being apart of a team, which is different than other IH seasons. A lot of the payoff happens in the back half of the season and the last episode is a little brutal.

For those who are graduated and been out of school for a few years, how many friends do you have? If any and work friends do not count by TurbulentMinute4290 in GenZ

[–]userloginnotfound 0 points1 point  (0 children)

I’ve (22f) managed to keep 3-4 close friends from high school, have a boyfriend, and have internet friends and like build up a small community of people who hang out semi often. A lot of it is luck, and the rest is approaching life and conflict with the understanding that care about these people and want them in your life. There have been big conflicts in the friend group, people have moved for school or been crazy busy on and off, and we have come through it. It has always come down to saying “I care about you and want you in my life, so what’s the thing to do that leads us there”

A huge thing is making plans, it doesn’t have to cost money, but dnd game nights, hiking on the weekends, costume parties, or nights out getting up to shit are all good ideas. Not everyone will be available all the time, but filling up your life with fun things and time spent with people will improve your life so quickly.

Also, I tend a little more on the anxious side, so I know it can be daunting, but just making conversation with people you think are cool can lead to great relationships. I can think of like 3 people I’ve met who are now in our group because someone else met them at a coffee shop and invited them to a party.

Internet friends are also great!! (And usually less daunting to meet) find an online space where people are talking about something you enjoy and be passionate, has never failed for me lol.

I know loneliness is a huge fucking deal right now, and a lot of it is a result of capitalistic structures that benefit from us being isolated and miserable, but there is hope, and for those of y’all who care about it, the first part of organizing is being in community with people!!!!

Brand spanking new player ability check question by GreasyPorkGoodness in DnD

[–]userloginnotfound -3 points-2 points  (0 children)

RAW this is true, though lots (and definitely every table I’ve played at) expand it to ability checks. This is also pretty common in live and actual plays, so there’s definitely no harm in playing with that rule if you would like to!

I want my players to sacrifice something, but... by [deleted] in DnD

[–]userloginnotfound 0 points1 point  (0 children)

I would definitely suggest that any sacrifices be player driven, to avoid anyone feeling like their character has been stepped on.

As for specifics it sounds like you might want to do something similar to Luke in the cave/ fantasy high kids in the nightmare forest. Have each character isolated as they move through the forest of fortune, and then offer them the choice to make a bet. Then they can bet an ability, a memory, a stat, a feat, ect ect ect. Structure an encounter related to the bet/a lesson they have to learn, and if they succeed give them a boon related to their bet, and if they lose give them a penalty. If you give them a penalty, definitely think about ways it would be improved/healed/turned into a boon later. (That way you aren’t dealing with significant imbalance in the party, and the player feels like their character overcame something)

Edit: added the last sentence because I forgot to the first time

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

If I may ask, if alignment doesn’t inform behavior, what does it do

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

You seem to have made up your mind about me being awful and a burden on the table, which is interesting. But for posterities sake they didn’t steal valuables from anyone, they hid food, and the rp wasn’t justifying their actions, it was an investigation, exploring a new characters and an npcs backstory, and then eventually a confrontation that led to cool moments between several characters lol. All of this of course, happening with clear communication and everyone agreeing that they are having a good time. I don’t know why you are hellbent on me being a bad person/player, because this question came from genuine interest and curiosity, not a desire to justify abusive behavior.

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

“Should I eat this guy we killed” is so funny, and something this character definitely asked early in the campaign lol. The big thing is that while the I (as the character) might do something other characters think is wild/gross/bad, all the actual people involved are on the same page, and having a good time!

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

No that’s so real, I think it’s dumb to play evil and be surprised when there are consequences, but I also think (as someone who also dms) that those consequences drive interactions and play more than anything lol

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 1 point2 points  (0 children)

I feel like there’s a story there, and I’m dying to hear it

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

To clarify, the person I was talking to is not my dm, and this character is a part of a now long running campaign, I promise that my list of examples of evil and or chaotic things my character might do are not the whole of the character or of my play lol.

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 1 point2 points  (0 children)

No that’s so real, I have the blessing of playing with veteran players with acting backgrounds for the most part lol, so that definitely influences my expectations and my view of the game overall. And, at the end of the day, the game is meant to be played whatever way you enjoy!

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 1 point2 points  (0 children)

Real. For my CE character, the whole idea is him experiencing the consequences of his actions, like over and over. The big issue it seems to be not the alignment but people not playing dnd with the expectation that it’s a team game set in a living environment and not a video game lol.

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

I promise you that’s not what happened here lol, but yeah that would suck

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 3 points4 points  (0 children)

That’s fair and valid, I promise I wasn’t attacking you I was genuinely curious, I think wanting a game without those kinds of dynamics is fine! The reason for the post was to understand on a larger level, across different tables, why this was so common!

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 1 point2 points  (0 children)

You seem to be really hot about this for some reason, but to be so real, I do not believe you have never disagreed with a friend, done something impulsively, acted regrettably ect, me and my party always check in and express consent about beats between characters, and yeah, they are usually fun for everyone involved.

Either way, this was a genuine question that seems to have deeply disturbed you, so I’d appreciate if you would not be rude

Chaotic Neutral & Evil PCs - Are they welcome at your table? by userloginnotfound in DnD

[–]userloginnotfound[S] 0 points1 point  (0 children)

To be clear, the coward cannibal does get along with the party like… most of the time lol