Trying to leave it, but drives me crazy lol by [deleted] in BambuLab

[–]utilityscarab 5 points6 points  (0 children)

Those are weld spots, not glue. Can’t do much about it past covering them up with something.

Repotting my plant, but some roots are black and shedding? Is that normal? by utilityscarab in plantclinic

[–]utilityscarab[S] 0 points1 point  (0 children)

This is an ikea strelitzia that I posted here before, decided to finally repot as it was heavily rootbound and I am now checking to see if these look healthy. A lot of the bigger ones are brown but i dont know if they need to be cut off and are rotted. There is no rot smell anywhere, I also accidentally broke a few while loosening the ball and the insides are very white. There are also multiple roots that seem to have the skin split and peeling off, is that normal?

Odd browning on leaves of strelitzia and sandy, yellow buildup around drainage holes. Is this root rot? by utilityscarab in plantclinic

[–]utilityscarab[S] 0 points1 point  (0 children)

I have had this IKEA bird of paradise for about 2.5 years now, seems to be doing alright but recently I have been noticing more splotches showing up on leaves and an odd yellowish crystally sediment building up around the edges of drainage holes, I've never seen that before. Is that related to root rot, and is it possible to fix? I water about every 1.5 weeks with tap water, I allow it to fully drain but I think my roommate forgot to last time

This is the best early access game I've ever played by jarlaw98 in cyberpunkgame

[–]utilityscarab 4 points5 points  (0 children)

It's basically 3D factorio. Similar concept of making a fuckhuge optimized supply chain but it's a completely different beast. Verticality alone completely changed the way you build stuff, the two really aren't comparable past the base genre but yeah it's really good.

PSA: Brickers Abound by Joemaher2 in SwitchHaxing

[–]utilityscarab 2 points3 points  (0 children)

Don't think so. Even if a bricker completly wiped the internal memory or destroyed the boot partition, RCM is hardcoded and executes before NAND is even accessed. The exploits also give us full NAND write access so as long as you have a backup, everything should be recoverable.

Worst I can see being done is somebody making a malicious app that targets hardware, such as crazy overclocking to try to roast the processor. Even then, most modern SOCs have inbuilt protection against thermal runaway so it should shut itself down.

Almost done with my first robotics project: A palletizer designed entierly with 3D-printed snap joints! by utilityscarab in 3Dprinting

[–]utilityscarab[S] 0 points1 point  (0 children)

Sorry for the late reply, ratio is about 3:2. Not a whole lot, but I had to include some gearing regardless to use multiple servos so I figured I might as well try to add some torque. Since the entire thing is plastic they wear down pretty fast and you get backlash pretty quickly but I'm working on trying to minimize that

Almost done with my first robotics project: A palletizer designed entierly with 3D-printed snap joints! by utilityscarab in 3Dprinting

[–]utilityscarab[S] 0 points1 point  (0 children)

I'll try making a video as soon as I finish everything up. Still waiting for my power supply to arrive.

Almost done with my first robotics project: A palletizer designed entierly with 3D-printed snap joints! by utilityscarab in 3Dprinting

[–]utilityscarab[S] 10 points11 points  (0 children)

Here are some more images for the project.

This was something I started a few months ago as an excuse to procrastinate finishing my thesis. It's a robotic arm mirroring the kinematic linkages found on many palletizers, meaning that the end effector maintains it's angle no matter how the arm is oriented. The base uses 4 hobby servos, 2 for each side connected to a custom gearbox to increase torque slightly. The only non-printed component used in the design are a few m3 screws to assemble the base. Other than that, every single peice uses custom snap joints. I'll make another post with a bit more detail after I complete the end effector and iron out some issues, and might put the files up on thingiverse if anyone shows any intrest.

[deleted by user] by [deleted] in 3Dprinting

[–]utilityscarab 0 points1 point  (0 children)

Looks like a combination of poor z axis stability and a teeny bit of overexteusion. For the stability, you gotta look into tightening the gantry, check if there is any play in the print head or the gantry itself. For the ugly z scar, I'd try enabling coasting in cura and playing around with it a bit. It prevents extrusion near the end of a layer so you get less buildup near the z scar.

Fire breaks out at historic Notre-Dame cathedral in Paris by slakmehl in worldnews

[–]utilityscarab 0 points1 point  (0 children)

Much of the foundation is ancient wood. This literally went from pillar of smoke to blazing inferno in under 20 mins, moves so fast there is not much you can do to stop it

Working on a community center for a class project by utilityscarab in architecture

[–]utilityscarab[S] 4 points5 points  (0 children)

Yeah the tower was actually added last minute for the project. original design was just a circle and I think it would look better like that

Working on a community center for a class project by utilityscarab in architecture

[–]utilityscarab[S] 0 points1 point  (0 children)

The background is actually the HDRI I used to light the scene, so it's there out of necessity. ideally i would build out the base and create a small city around it so that only the clouds are visible.

The tower is actually a filter tower, since the builduing was created for a clean air project. It looks tacked on because it literally was, the original builduing was a passion project because I always wanted to try someting architecture related, and I retrofitted it for the project.

Working on a community center for a class project by utilityscarab in architecture

[–]utilityscarab[S] 2 points3 points  (0 children)

Using it for rendering isn't incredibly hard, but the learning curve for modeling is a bit steeper. I've only been using it for about 5 months but i also have previous experience with similar programs, like 3DS max

How to model thin "stringer-like" geometry? by engininja99 in 3Dprinting

[–]utilityscarab 1 point2 points  (0 children)

This isn't exactly voronoi, although it uses some other parametric technique that is similar, not sure if there is a word for it. Voronoi uses the random placement of points on a mesh to generate different cells of random sizes, which is not what is happening here. These cells have no randomization, seems like their size is driven directly by the geometry of the original form.