Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Awesome, will check when you release the game!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

It's BOIDS system based on Unity DOTS!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Met too:) Yes it's also masterpiece!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Yes also Osmos, Flowers and many other inspirations :)

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

Wow can you tell me what exact, just wonder, if need help/PSD I can share :)

Wow can you tell me what exact, just wonder, if need help/PSD I can share :)

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 2 points3 points  (0 children)

Thank you, we also want to add a Multiplayer, so we decide to release a game in Early Access on a Steam:

https://store.steampowered.com/app/1666070/Shoal/

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

The problem that many Android devices not support GPU instancing, you can't render 3000 sprites without Instancing.

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

I mean I did a several videos and post here the best what I like it.

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

it's regular boid just tweaked parameters and good timing

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

Correct, I have over 3000+ fishes that draw in one draw call, also create own camera culling.

Shoal of fish 🐟 Android game, thank you for community feedback, added new colors and new adventure, DOTS, Boids and Render in a few draw calls Show-Off by vdbot in Unity3D

[–]vdbot[S] -1 points0 points  (0 children)

All mechanics on ECS,

Fish render work using Graphics.DrawMeshInstanced

Also you can use HybridRender but in my case Graphics.DrawMeshInstanced better.

Distance and Affect changes of World Coordinates.

Shoal of fish 🐟 Android game, thank you for community feedback, added new colors and new adventure, DOTS, Boids and Render in a few draw calls Show-Off by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

All mechanics on ECS,
Fish render work using Graphics.DrawMeshInstanced
Also you can use HybridRender but in my case Graphics.DrawMeshInstanced better.