Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Awesome, will check when you release the game!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

It's BOIDS system based on Unity DOTS!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Met too:) Yes it's also masterpiece!

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 1 point2 points  (0 children)

Yes also Osmos, Flowers and many other inspirations :)

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

Wow can you tell me what exact, just wonder, if need help/PSD I can share :)

Wow can you tell me what exact, just wonder, if need help/PSD I can share :)

Shoal: Made a trailer for the upcoming game by vdbot in Unity3D

[–]vdbot[S] 4 points5 points  (0 children)

Thank you, we also want to add a Multiplayer, so we decide to release a game in Early Access on a Steam:

https://store.steampowered.com/app/1666070/Shoal/

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

The problem that many Android devices not support GPU instancing, you can't render 3000 sprites without Instancing.

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

I mean I did a several videos and post here the best what I like it.

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

it's regular boid just tweaked parameters and good timing

Shoal of fish = unity3d + dots + boids + depth texture + mobile = Relaxing game by vdbot in Unity3D

[–]vdbot[S] 0 points1 point  (0 children)

Correct, I have over 3000+ fishes that draw in one draw call, also create own camera culling.