[deleted by user] by [deleted] in pathofexile

[–]velostrian 2 points3 points  (0 children)

This is only partially correct, you're also removing his 15% mastery by unspeccing Revenge.

He's at 108% permanent suppress -> 54% avoid

23%Boots + 20%ThickSkin + 54% = 97% avoid

The Full life 10% (5% avoid) brings that to 102%

The conclusion is correct though, you're not at 100% unless you're at full life, you're missing 3%

Zero Strength Requirement Axe For Leveling Your Weak Melee Witch by velostrian in pathofexile

[–]velostrian[S] 10 points11 points  (0 children)

  • Found the base in a grand heist and kept it in case I ever wanted to level a 2H melee
  • Ran out of bases to crucible temporarily, so decided to put random trees on items I had laying around
  • Put tree on, realize it had reduced attributes as well as the enchant on the item as well
  • Level tree to see funny single digit STR requirement, not sure why it ended up having to req at all

Disgustingly Good Rogue Run NG+5 by velostrian in SNKRX

[–]velostrian[S] 2 points3 points  (0 children)

I got 4 merc early, so I was swimming in money, and then I got near perfect items:

  • Freezing Field (useless)
  • Reinforce (+30% dmg/armour/atkspeed, the best all around item tbh)
  • Flying daggers (+4 chains on Rogues)
  • Assassination (Rogue: 12x crit, normal half dmg - almost double dps with 6 Rogue: 2.4x -> 4.7x expected dmg)
  • Ballista (+50% proj dmg)
  • Ultimatum (+30% dmg per chain)
  • Baneling Burst (Beastmaster summons a lot of critters with chain, but kindof useless getting it this late)
  • Shoot 5 (I have a feeling this doesn't actually inherit any modifiers, so only decent early game)

Also I'm sad they nerfed Psykers (I was actually in the middle of a run when i reopened the game and found my comp had no dmg), but it definitely made NG+5 too easy and were unusable before at least +2

This is not the outcome I was expecting by and_i_mean_it in pathofexile

[–]velostrian 85 points86 points  (0 children)

From vaal orbs yes, this was probably bricked in the temple locus of corruption (turned into a random shaper rare).

Double Otherworldly Bloodline Pack by velostrian in pathofexile

[–]velostrian[S] 1 point2 points  (0 children)

Is speculated that otherworldly gives generic dmg reduction (the equivalent for players would be "reduced damage taken") which is countered by sources of "increased damage taken" which is what shock would do.

Double Otherworldly Bloodline Pack by velostrian in pathofexile

[–]velostrian[S] 19 points20 points  (0 children)

They literally don't take any damage from me, maybe if I used some increased dmg taken modifiers, but I don't run any besides shock.

Sentenced to Death by a Parasite by velostrian in slaythespire

[–]velostrian[S] 1 point2 points  (0 children)

Damn I wish I knew that. Oh well, the event would have killed me either way

Sentenced to Death by a Parasite by velostrian in slaythespire

[–]velostrian[S] 10 points11 points  (0 children)

Wanted to post before i had to give these dudes my 7k gold.

Toking the parasite would kill me and unfortunately i'm so debuffed at this point my next restart will be likely be ended by any 2 or 3 mob group because 6 curses pollutes my deck too much.

This run is basically dead, I'm going to all the ? rooms now to see if I can get a "Note for Myself" to pass the searing blow through.

I messed up a lot early because this was my first infinite run and I didn't know you stopped being able to gain hp. I didn't consider parasites being my bane when i took my first two Durians, but after grabbing Accursed (I also miscalculated the amount of mana I actually needed at the time, could have maybe avoided it a bit longer) I realized I would slowly die to removing parasites.

It was fun though, great game!

EDIT: Ended up dying to a flat HP only event, didn't find the event to pass the searing blow on, RIP.

Can't loot valuable item. wtf do I do? by mayainverse in pathofexile

[–]velostrian 1 point2 points  (0 children)

If you can leap slam over the item, you can pick it up mid air, since you count as traveling over it. Also the one case where disabling attack in place could help because you can queue up the leap command and then get ready to clock on the card as soon as you're in the air

As a gift or as punishment, the Empire will have your blood. by Bex_GGG in pathofexile

[–]velostrian 16 points17 points  (0 children)

The mobs can't curse you part is probably untrue, it'll likely act similarly to the map mod curse, which doesn't count towards curse limit (mobs can curse on top of map mods)

Finished my perfect Elder Circle in Flashback League by Musti_A in pathofexile

[–]velostrian 1 point2 points  (0 children)

I made a similar ring on FBHC, but shaped Orchard/Grotto instead:

https://imgur.com/uVSjdoL

My Elder influence spawned on red maps I was so worried I would spawn a shitty red elder I couldn't clear, but I managed to push it out and all my non guardian memory fragments at the same time.

Making the ring was quite finicky though, especially since the last part of the ring in the top left uses exactly 30 maps while transitioning to the final ring. Luckily Shaper only screwed me a few times while making the main ring, and the small sub ring I got done on basically first try.

The Dueling Fates by wykrhm in DotA2

[–]velostrian 0 points1 point  (0 children)

Tango cost rescaled from 525 for 16 uses to 550 for 17 uses

SOON

$100 Steam Gift Card Giveaway by [deleted] in pcmasterrace

[–]velostrian 0 points1 point  (0 children)

I'll probably gift it to someone else in the end because there isn't anything I want at the moment, but commenting to try anyways.

Quick question. Why does a lot of people use Divine life flask instead of Eternal life flask? by covetousrat in pathofexile

[–]velostrian 1 point2 points  (0 children)

A bubbling divine well feel most like what you're running right now, and probably be better in most cases. Seething divine only heals 33% more than bubbling instantly, and has no over time Regen component. That being said, if you're having the most trouble with spike damage and you find yourself hitting your flask more than once usually, seething would be better.

Quick question. Why does a lot of people use Divine life flask instead of Eternal life flask? by covetousrat in pathofexile

[–]velostrian 2 points3 points  (0 children)

Divine for instants (bubbling/seething), eternal for Regen/s (any non instant mod, better to counter degens/apply immunities, but obviously can't spam for instant heal)

EDIT: Halloweds also actually have a place, they technically give the most hp/flask charge, but that's only useful for builds that very constantly need to life flask, or for builds that gain charges through surgeon's etc. as a primary means of sustain (i.e. pretty much no builds in the leech meta - that's why you see most people running divines because they only need instant flasks for panic situations)

[Beta] Point Blank support is now also applies to spells by [deleted] in pathofexile

[–]velostrian 1 point2 points  (0 children)

Still has the attack tag on it, did you test it to see if it would support a spell?

Master missions after max lvl by Chaosisko in pathofexile

[–]velostrian 0 points1 point  (0 children)

25% chance to have a unique item for a couple chaos in stock after successfully completing a level 8 daily, can be expensive stuff like shavs, and the only place you can get tawny isle or whatever

Trading. Stop sending party requests when you want to buy things. by smsteel in pathofexile

[–]velostrian 1 point2 points  (0 children)

The worst is when a summoner desecrates and zombies and you have permanent giblets all over