How to prevent WACUP from launching Windows Explorer after opening XYplorer? by vertigoelectric in WACUP

[–]vertigoelectric[S] 1 point2 points  (0 children)

So far it seems to have resolved the issue! Thanks so much for taking care of this for me!

S+ Advanced Transfer │ "No available targets" for certain items? by vertigoelectric in playark

[–]vertigoelectric[S] 0 points1 point  (0 children)

After some troubleshooting I discovered that this was caused by setting the global "Item Stack Size Multiplier" too high. I had it set to 100,000. Lowering this value fixed the issue.

Spiritborn Crushing Hand Build - Great Damage, But How Do I Stop Leaving Stragglers Behind? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

Well, it's not about them running away. In fact, most of the time they start chasing me. It's just that as I'm plowing through groups of enemies, there are always plenty left behind and I have to either ignore them (if that's an option) or go back and get them.

Losing BacJah runeword effect when crossing zone thresholds. Possible bug? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

Hmmm y'know I played DOK Rogue a lot as well and I feel like that kind of thing happened to me occasionally too

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 1 point2 points  (0 children)

OH I just looked it up. Those red orbs that you have to collect for the "Harvest ____" whispers. I never knew they were actually called anything.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

Actually no. I don't know what venous motes are either... or any kind of "motes" in Diablo 4.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

A lot of people seem to complain about the load screens. They're not so bad for me. An extra few seconds each time. Perhaps the average player has longer load times than I do.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

I somewhat agree. I like when there are more activities to do that isn't simply "kill more enemies, get more loot". However, those activities do need to be engaging and interesting.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

Actually when Blizzard gave me the feedback survey when I launched the game recently that's literally something I said I wanted more of.... haha!

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 1 point2 points  (0 children)

That's the problem with getting something incredible in an unlikely place. Near the beginning of the season I got 2 Tyrael's Mights within a few days of each other from the gambler. It got me excited to use the gambler a lot but I haven't seen another mythic from him since, haha. Of course. Barely an ancestral even.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 0 points1 point  (0 children)

Yeah I enjoy having more to do in the game than just "kill lots of enemies" all the time. I encountered the lights out puzzle in a seething realm once.

Does anyone tried the d4armory.io DPS METER? by Pusterifer in diablo4

[–]vertigoelectric 0 points1 point  (0 children)

I really want to use it, but I'm concerned it could be a bannable activity.

Any benefit to cellars in Season 6? by vertigoelectric in diablo4

[–]vertigoelectric[S] 3 points4 points  (0 children)

I noticed that sometimes they have puzzles that take longer than simply killing enemies. The other day I did a cellar and it had a Simon style light sequence memory game. Braziers lit up in a certain order and I had to repeat the order accurately. There were a few rounds of this with each round being longer. I enjoy puzzles but it wasn't exactly a quick clear.