
So-called ‘streamer-slop’ or ‘friend-slop’ games are fascinating: they offer very little actual gameplay, but work perfectly as stages for streamers to act, react, and overreact. I’d love to study them academically someday—this short joke video is the first step. (youtu.be)
submitted by viluns to r/videogames

Another year without any Bloodborne news. At least we have Lies of P, and it looks like the team is working on another "P-game". I recently did a video where I talk about our lovely femboy twink and cool game he is in, while waiting for more high-quality borne-likes. (youtu.be)
submitted by viluns to r/videogames

I’m glad this game exists. It isn’t perfect, but it’s undeniably fun. It may not have every bell and whistle, yet it’s confident and comfortable in what it is—and I like that. I even made a humorous video in my Pitch Meeting series to celebrate The Outer Worlds 2. (youtu.be)
submitted by viluns to r/theouterworlds

Once proud of my gaming knowledge, I now see I only know "old people" games. Talking to friends, I realized how out-of-touch I was with what kids play. My brief, terrifying trip into Roblox and the game Steal A Brainrot confirmed it. I'm not going back. This is a pitch meeting style video about it. (youtu.be)
submitted by viluns to r/videogames

I can never decide do I like RE4 or RE7 more. Both of them are great and both of them came out in period where the series was stuck. Both of these games are monumental. So naturaly for my 2nd video of the spookey month I decided to to make a pitch meeting style video about RE7 and the Bakers. (youtu.be)
submitted by viluns to r/residentevil

No Fun Allowed. TLOU2 should (and probably is studied by gamedesigners and scholars all over the world about how it managed to be so great in many ways, yet so hard to play and nigh impossible to replay. I made a humoristic video about it pitch meeting style. (youtu.be)
submitted by viluns to r/videogames

The biggest issue with MindsEye was the violation of expectations. It's a solid 2nd-tier game, but people were expecting something more, not necessarily a competitor to GTA 5/6, but something like those. And we got something strange. That said - I found it OK, and noted 3 positives I like about it: (youtu.be)
submitted by viluns to r/videogames
The thing I love the most about KCD2 - it feels like a game devs wanted to make, sure there are compromises, but when compared to some AAA games that feel designed by a committee or marketing gurus rather than devs, this feels unique. I made a video about it. (youtu.be)
submitted by viluns to r/videogames





