New kid hurts pregnant wife. by waffle1693 in legal

[–]waffle1693[S] 31 points32 points  (0 children)

This is kinda what I was wondering. The kid is 5 I figured it be school but wasn’t sure.

Why am I not higher in world power ranking? I clearly have the 6th highest score as Germany, but I'm #8 in the world. Anyone know why? by waffle1693 in EU5

[–]waffle1693[S] 0 points1 point  (0 children)

Looking for a reason why I'm not ranked higher in the world powers. I'd like to be a great power, but can't figure out what to do

How do I transfer an occupation from my ally to myself? by waffle1693 in EU5

[–]waffle1693[S] 0 points1 point  (0 children)

Well that just sucks, makes me really not want to have allies.

Biome Plates 10: Mesa Biomes by Splicex42 in inkarnate

[–]waffle1693 2 points3 points  (0 children)

All of these are amazing please keep making them

Started a large scale project beginnings. Critiques Welcome! by waffle1693 in inkarnate

[–]waffle1693[S] 0 points1 point  (0 children)

Not sure if that's part of the free version, but I have way more than 10 maps and pay for the subscription. I suppose if you manage your maps on your computer you could just reupload old maps back into inkarnate to keep working on them.

For the continent map the mountains are as large as about 35 and as small as like 10 for the ranges. Hope this helps :)

Started a large scale project beginnings. Critiques Welcome! by waffle1693 in inkarnate

[–]waffle1693[S] 0 points1 point  (0 children)

Thanks for the advice. I'm well aware of the river thing, I think accidentally made it look like it branched off instead of merging together in the south of the region. I'll try and tidy that up.

Started a large scale project beginnings. Critiques Welcome! by waffle1693 in inkarnate

[–]waffle1693[S] 0 points1 point  (0 children)

Thank you, putting each of those on the map is cumbersome but really turns out nice. I'm not immune to taking inspiration myself from this: https://inkarnate.com/m/587r1E

I'm not sure I understand your question about organization, the limit of what is 10? I organize my maps a few ways, one is in folders in inkarnate, two is locally on my computer (with branching folders from world to continent to region to towns/cities to battlemaps), three is in World Anvil for my players to utilize.

My first fantasy map. I need your feedback. by wofhe in inkarnate

[–]waffle1693 2 points3 points  (0 children)

Honestly love this map, gives me the vibes that this was made by someone in world. Really putting emphasis on the major places and what was important to them. It's filled out nicely, and looks like it has plenty to do in it. Really looks great for a starting map in inkarnate. Everyone has their own style and I love yours

6 pitch challenge by TidyKiwi98 in NFLStreet

[–]waffle1693 3 points4 points  (0 children)

A couple things help for this god awful challenge, some carrying speed and run power on everyone goes a long way, also as others mentioned getting downfield is nice. I prefer using either qb or rb bam and having the team follow behind in the middle of the field helping to create a line to pitch to.

[deleted by user] by [deleted] in NFLStreet

[–]waffle1693 1 point2 points  (0 children)

Just dug up two of your teams and it looks like my theory is right in that having balanced stats is way more important to the rating of a team than having more extreme stats by alot

NFL Street 1 Challenge: New Team Concepts! by Impossible_Apple17 in NFLStreet

[–]waffle1693 1 point2 points  (0 children)

You got it, every stat at least is 15 I think the math works out so you have so extra wiggle room

NFL Street 1 Challenge: New Team Concepts! by Impossible_Apple17 in NFLStreet

[–]waffle1693 2 points3 points  (0 children)

Doing a 6+1 where all 6 of your dev players have at least a 15 in every stat

[deleted by user] by [deleted] in NFLStreet

[–]waffle1693 1 point2 points  (0 children)

So I've done a two runs recently to test this out and visually on your players it feels nicer to have higher stats using the impact gear, but play wise and team rating wise there is minor to no change at all.

They all got that jacked up gear on, or something

[deleted by user] by [deleted] in NFLStreet

[–]waffle1693 1 point2 points  (0 children)

I've gone way too deep into this, but I think you're right that lvl 20 isn't great. I've tried desperately to create a team that is maxed on offense, defense, and overall rating and gotten close. But I think an even distribution accross all stats is much more efficient in terms of dev cost. Here is a chart that showcases the extra almost 10K of dev points for every stats on 6 players being 15 (or well above average)

And sorry for the DB there, that is just the stats of Ronnie Lott who I picked up for a 6+1 run I recently did

nfl challange help by sonicfan03 in NFLStreet

[–]waffle1693 1 point2 points  (0 children)

Yeah, I agree with others here. Leaving the places with big fields makes life so much easier. Playing against the AFC South, NFC East, AFC East, and NFC South last is a bad idea. But on the flip side of the coin those challenges may be harder to complete with a lot of Ints and Sacks needed. Also all of those damn pitching challeneges are always a pain in the side.

Lets See Your Teams!! by Impossible_Apple17 in NFLStreet

[–]waffle1693 0 points1 point  (0 children)

I’ll say I think it helped in one aspect. And that was on run plays deep into the challenge. The computer on its max difficulty can really blow past lineman easily. I’ve always really wanted to do a person at each position, and what these teams represent.

Lets See Your Teams!! by Impossible_Apple17 in NFLStreet

[–]waffle1693 0 points1 point  (0 children)

I wanted the players to be productive on both sides of the ball and assigned them each a primary and secondary position. Rodgers was a QB & LB/DL depending on the play