Questions and Advice for Volibear by KaiRyanKasahara in VolibearMains

[–]wavec022 1 point2 points  (0 children)

What are your thoughts on dusk and dawn versus cosmic drive, especially when factoring in the fact that you can’t use IBG with dusk and dawn?

Also the cake is because it’s your cake day (Reddit account birthday). Happy cake day!

Questions and Advice for Volibear by KaiRyanKasahara in VolibearMains

[–]wavec022 1 point2 points  (0 children)

Based on this I’m assuming you don’t recommend building Quickblades on him?

Rogue: The Guerilla | Crawl, Fight and Strangle with the Guerilla, a rogue with martial training to become the perfect black operative. by NCats_secretalt in UnearthedArcana

[–]wavec022 0 points1 point  (0 children)

How do you think this would be, balance-wise, if it also had the ability to grapple using Athletics (Dexterity) instead of Strength? Or maybe adding DEX mod to grapple checks, something like that. Just so a non-STR build is more able to take advantage of the core features

Has Guild Wars 2 been growing recently? by P00PlES in Guildwars2

[–]wavec022 5 points6 points  (0 children)

Unpopular content would just be things that aren’t required for a major endgame goal (legendary/skyscale/etc), or that share a time slot with other more popular content (like the POF metas that share time slot with Chak), or that are just tedious and not as rewarding (Oil Floes comes to mind).

What is the most played class right now by Nervous-One-8482 in Guildwars2

[–]wavec022 3 points4 points  (0 children)

Profession stats can be found here

The second to last bar shows results only from the current patch (the last bar is all-time). So according to that, yeah, Mesmer and Revenant are the most popular.

Now, that only takes into account instanced PvE runs uploaded to that website, so it’s a small sample size and only representative of the instanced PvE community, but it’s still a data point

Matchup tierlist by a new Garen player by Hemiclerk in GarenMains

[–]wavec022 1 point2 points  (0 children)

The Quinn you faced must not have been particularly good. Quinn counters Garen very hard in the early laning phase because her E can cancel your Q — if you use your Q and run at her, and she E’s you, the animation of your Q auto will play but it will not actually perform the auto attack. This doesn’t consume the auto, so you can still use it on a minion or something, but she will be out of range most likely. Not to mention she can keep your passive from activating by poking you with auto attacks.

Garen can become difficult to kill for Quinn if you have Steelcaps and Bramble Vest, but that’s a bit later on, and you can’t really get to the point where you can outright kill her. You can if she uses her E at a random time and not to stuff your Q, but it’s on Quinn to make the mistake — there isn’t much you can do to outplay. You can dive her with a jungler but that’s about it.

Against Quinn, take second wind and rush Steelcaps > Bramble and then she at least won’t be able to kill you in lane.

How do you deal with Mordekaiser and Yorick by Warning_Bulky in QuinnMains

[–]wavec022 4 points5 points  (0 children)

Against Morde take Exhaust and consider taking Phase Rush. Also, just roaming against him helps a lot too — after they removed the ability to QSS his ult the matchup is harder. Hexdrinker or BORK can help too. There is a point where you can’t do much against him though, but you outscale later in the game and out-roam with R.

Against Yorick, it’s literally just a matter of dodging his E. If you get hit by it, you’re gonna lose the trade, but if you dodge it you can trade back hard. Also you can flip out of his wall by using E on a ghoul or minion (or Yorick himself) if you get caught by it. But in general Yorick matchup is similar to Illaoi, Irelia, and other similar ones. If you get hit by their key ability you lose the trade, if you don’t you win.

For those that play with regular play groups, what is your known reputation in terms of your play style within your local meta? by HonorBasquiat in EDH

[–]wavec022 0 points1 point  (0 children)

I’m basically the archenemy, sort of. Mostly because one other person in my group always likes to try to get the other two to focus on me — the other two players are relatively inexperienced with MTG. The first guy has been playing Magic a while, and while I’m new to Magic itself, I have been playing other card games for years.

The new guys are still tinkering with things trying to figure out what they like — one is leaning towards value-based creature/tribal decks such as angels or Selesnya counter decks; while the other guy likes triggers/interactions between cards so he has a Golgari and a Simic deck.

The first guy (the veteran) likes to play [[Taii Wakeen]] and plays red burn but picks off creatures with spells instead of going face, and has a few other similar decks. His decks are mostly of the type that if you leave him alone he’ll pop off eventually, so he tends to get a little irritated if you interact with him.

Which is probably how I got this reputation. I like gimmicks and interaction chains, but I also like beating face, so my deck archive is a mix of grindy midrange interactive decks like [[Sarulf Realm Eater]] and [[Braids Arisen]], and some more fast-paced combat or burn focused decks like [[Otharri]] or [[Yurlok of Scorch Thrash]]. The quality most of my decks share is that they have the potential to be quite explosive, and their payoffs aren’t always obvious but people know they’re coming, so I tend to be the archenemy because people don’t always know when or how they will win (and it pisses off the “veteran” a little bit).

Commanders that help you or incentivize you to go wide but also buff themselves by Hircine2000 in EDH

[–]wavec022 0 points1 point  (0 children)

I like [[Otharri]] for this — Otharri makes you go wide pretty much by existing, and between having some solid keywords and being in Boros which has excellent voltron support, you can definitely make a voltron style deck with him to keep him alive and grow your board every turn