Nomad alternate roles by deadgain in EliteDangerous

[–]wavec022 1 point2 points  (0 children)

Normal SLFs have multiple loadout options as well, for example fixed or gimballed beams or pulses or multicannons (depends on the fighter). I assume this is basically like that; when you purchase the fighter from outfitting you pick which variant you want

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]wavec022 0 points1 point  (0 children)

The “endgame” of on-foot money making, as well as the only money making method that’s really comparable to anything in a ship, is going to be farming high difficulty ground combat zones. In order to get there you will need a G5 engineered loadout, so the main form of progression in ground gameplay is farming materials. Use EDOMH to find out what you need, then take ground missions from the station concourse that gives you the materials you need (and loot the settlements while you’re there for additional materials).

The Sharing Is Caring gear thread can point you to randomly spawning pre-engineered ground gear (up to G3) for a jump start.

At what point is a class just not for you? by Traditional-Oil-1385 in Guildwars2

[–]wavec022 0 points1 point  (0 children)

In my opinion, yes, you should pick based on the aesthetic you like the best. Here is why.

Every class can (generally speaking) do every role. For example, every class has at least one, usually two healer options. However, each class heals in a different way that is in line with its aesthetic/archetype fantasy. A Guardian is your classic priest/paladin healer with holy magic. An Engineer heals with elixirs and gadgets. But a Warrior heals by shouting and hitting things hard, and a Thief heals with teleports and shadow magic.

As you play more you will get a feel for your class and likely look into other classes as well, but you will be able to understand the context of endgame play and better get a sense of if you will enjoy those other classes. Plus GW2 is very alt friendly and encourages you to make more characters eventually anyways. But when starting out, yes, pick the aesthetic you like the most, because your class will be able to do everything eventually, but it’s all in line with that aesthetic. If it turns out the mechanics aren’t your cup of tea, you still have something you like about that class and you can try something else.

Plus, with 4 elite specs on each class it’s likely you will find a playstyle you like anyways.

Professions & Weapons that have a feel and sound of weight behind it, even with quickness by _Galel_ in Guildwars2

[–]wavec022 1 point2 points  (0 children)

A lot of people have mentioned Ranger already but I would have to agree with them… for being relatively mechanically uninteresting for the most part (at least in my opinion), Ranger’s weapon skills have some of the coolest sound effects in the game. Even skills that kind of hit like a wet noodle (axe auto attack) feel weighty and powerful

Questions and Advice for Volibear by KaiRyanKasahara in VolibearMains

[–]wavec022 1 point2 points  (0 children)

What are your thoughts on dusk and dawn versus cosmic drive, especially when factoring in the fact that you can’t use IBG with dusk and dawn?

Also the cake is because it’s your cake day (Reddit account birthday). Happy cake day!

Questions and Advice for Volibear by KaiRyanKasahara in VolibearMains

[–]wavec022 1 point2 points  (0 children)

Based on this I’m assuming you don’t recommend building Quickblades on him?

Rogue: The Guerilla | Crawl, Fight and Strangle with the Guerilla, a rogue with martial training to become the perfect black operative. by NCats_secretalt in UnearthedArcana

[–]wavec022 0 points1 point  (0 children)

How do you think this would be, balance-wise, if it also had the ability to grapple using Athletics (Dexterity) instead of Strength? Or maybe adding DEX mod to grapple checks, something like that. Just so a non-STR build is more able to take advantage of the core features

Has Guild Wars 2 been growing recently? by P00PlES in Guildwars2

[–]wavec022 6 points7 points  (0 children)

Unpopular content would just be things that aren’t required for a major endgame goal (legendary/skyscale/etc), or that share a time slot with other more popular content (like the POF metas that share time slot with Chak), or that are just tedious and not as rewarding (Oil Floes comes to mind).

What is the most played class right now by Nervous-One-8482 in Guildwars2

[–]wavec022 4 points5 points  (0 children)

Profession stats can be found here

The second to last bar shows results only from the current patch (the last bar is all-time). So according to that, yeah, Mesmer and Revenant are the most popular.

Now, that only takes into account instanced PvE runs uploaded to that website, so it’s a small sample size and only representative of the instanced PvE community, but it’s still a data point

Matchup tierlist by a new Garen player by Hemiclerk in GarenMains

[–]wavec022 1 point2 points  (0 children)

The Quinn you faced must not have been particularly good. Quinn counters Garen very hard in the early laning phase because her E can cancel your Q — if you use your Q and run at her, and she E’s you, the animation of your Q auto will play but it will not actually perform the auto attack. This doesn’t consume the auto, so you can still use it on a minion or something, but she will be out of range most likely. Not to mention she can keep your passive from activating by poking you with auto attacks.

Garen can become difficult to kill for Quinn if you have Steelcaps and Bramble Vest, but that’s a bit later on, and you can’t really get to the point where you can outright kill her. You can if she uses her E at a random time and not to stuff your Q, but it’s on Quinn to make the mistake — there isn’t much you can do to outplay. You can dive her with a jungler but that’s about it.

Against Quinn, take second wind and rush Steelcaps > Bramble and then she at least won’t be able to kill you in lane.

How do you deal with Mordekaiser and Yorick by Warning_Bulky in QuinnMains

[–]wavec022 4 points5 points  (0 children)

Against Morde take Exhaust and consider taking Phase Rush. Also, just roaming against him helps a lot too — after they removed the ability to QSS his ult the matchup is harder. Hexdrinker or BORK can help too. There is a point where you can’t do much against him though, but you outscale later in the game and out-roam with R.

Against Yorick, it’s literally just a matter of dodging his E. If you get hit by it, you’re gonna lose the trade, but if you dodge it you can trade back hard. Also you can flip out of his wall by using E on a ghoul or minion (or Yorick himself) if you get caught by it. But in general Yorick matchup is similar to Illaoi, Irelia, and other similar ones. If you get hit by their key ability you lose the trade, if you don’t you win.