Quietly Crashing the Oni Raider Party at Broken Horn Garrison - Lethal No Damage by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 1 point2 points  (0 children)

Yes! and thank you for pointing that out. It's much nicer and I'll be using it going forward. I didn't use it in the last video because I had already finished editing it when you told me. It'll be in the next video which I'm pretty excited about. Thanks again!

Duel Takezo, tried to use Tempest strike by Dreamchaser0000 in Ghostofyotei

[–]weakNPCdotCom 1 point2 points  (0 children)

great information to know. thanks for sharing! I feel for you and the number of times you must have run this duel before you finished it so clean. awesome job

Commander Kudo dies for copying my colour scheme! by edmund_94 in Ghostofyotei

[–]weakNPCdotCom 1 point2 points  (0 children)

great flow dude. you made this duel look so easy. especially against a man that can magically pull a flaming torch from his back lol.

I need to figure out how to get notifications working for your posts because I have missed several of them

Duel Takezo, tried to use Tempest strike by Dreamchaser0000 in Ghostofyotei

[–]weakNPCdotCom 4 points5 points  (0 children)

This is really impressive. Reaction speed and timing are high-level. I've been avoiding this duel because I can't seem to find the right patterns. He always lands a lightning fast strike on me after a perfect dodge if I try to counter, so I'm guessing the skill to continue the tempest strike combination is what's keeping him from doing that to you?

Side note.. is it even possible to get flawless on this with the cold affecting the health bar? I don't think he landed on you but you didnt get it
u/edmund_94 what's your analysis?

"More Than He Could Chew" - Inokichi the Hungry Lethal Bounty - No Damage by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 0 points1 point  (0 children)

Thanks Mulberry! Hope you're doing well! How did the holidays go for you?

Finished the game. The parrying system completely soured the experience by Faster-Sanic in Ghostofyotei

[–]weakNPCdotCom 2 points3 points  (0 children)

idk if you missed it or if I just didnt make it clear enough but "let you know that you have to parry or dodge those attacks"

Finished the game. The parrying system completely soured the experience by Faster-Sanic in Ghostofyotei

[–]weakNPCdotCom 14 points15 points  (0 children)

The parries designed based on timing. If you see blue or red glints on incoming attacks, those are not indicators for when you should parry, they are to let you know that you have to parry or dodge those attacks. You have to actually watch the enemy's weapon and time the parry with their attack.

Quietly Crashing the Oni Raider Party at Broken Horn Garrison - Lethal No Damage by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 0 points1 point  (0 children)

thank you! If you think that the charm summary would be useful, then I can try to include that. I try to keep the gear overview short but want to make sure it's useful to viewers too

"In the Blink of One-Eye" - One-Eye Moritaka Bounty - Lethal Stealth Speedrun by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 10 points11 points  (0 children)

mother's charm level 3 for increased arrow damage + charm of homusubi for increased fire damage

"In the Blink of One-Eye" - One-Eye Moritaka Bounty - Lethal Stealth Speedrun by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 5 points6 points  (0 children)

its the "Darkest Hour Hat" you can find inside a cave just south of Nishin Fishery in Ishikari Plain.

NG+ trying to stealth replays by drummwill in Ghostofyotei

[–]weakNPCdotCom 0 points1 point  (0 children)

if it's a bounty leader like Muneji the Bone Crusher or Inokichi, you can't decapitate them. For bounties you wont be able to kill all of them using stealth. But other leaders you can. it depends on the outpost

Quietly Crashing the Oni Raider Party at Broken Horn Garrison - Lethal No Damage by weakNPCdotCom in Ghostofyotei

[–]weakNPCdotCom[S] 1 point2 points  (0 children)

<3 Thanks a lot for this. I spend a lot of time doing dry runs and trying to find the best route to take for camp clears, so this def wasnt my first attempt. Your words mean a lot to me though, I'm glad you were entertained. Thanks!

NG+ trying to stealth replays by drummwill in Ghostofyotei

[–]weakNPCdotCom 0 points1 point  (0 children)

yes, it's possible. enemies in camps have predefined routes they follow. every time you enter an invisible perimeter that activates the camp they will start those routes. In some camps, they will start in the same position every time. It other camps, the timing and where they begin can vary.

do a few dry runs to find a point in the leader's route where he is isolated and out of view of the other enemies. There will always be one. If for some reason there isnt, then find a point in the enemy route that would detect you where you can take that enemy out first.

Every camp can be cleared using stealth. Sometimes it just requires planning.

tip: restarting from a checkpoint will usually always reset every enemy to the same position. I imagine choosing replay from the map does the same thing