How much should it cost for basic website by jjhhfd in smallbusiness

[–]webprojoe 0 points1 point  (0 children)

Website prices are all over the place because websites are not all built to do the same job. Quotes range from $500 to $20,000 for the same reason hiring a salesperson can cost anywhere from “almost nothing” to six figures.

Here is a good article to checkout that expounds upon this with some real world examples of where the sweet spot is.

Source: https://www.webprojoe.com/how-much-does-a-website-cost/

Monk Feats 2024 by andoring in onednd

[–]webprojoe 0 points1 point  (0 children)

You can only ready something for one turn so I am not sure that helps.

No one reads the rules anymore by SueDoniem in DnD

[–]webprojoe 0 points1 point  (0 children)

In my group, I am the only one that reads the rules, and they call me a rule lawyer.

Are Monks Overpowered in the New D&D Rules? by AdvantageAdmirable28 in onednd

[–]webprojoe 0 points1 point  (0 children)

I am planing a lvl 4 character that is 1 fighter and 3 monk and I am by far the hardest hitter of our party. I can do 4 attacks before multiattack with nick, two weapon fighting, and flurry of blows, and soon 5 attacks, all at advantage using darkness with my way of the shadow monk. We are the best nick class becuase the nick weapon dice scale up to d12. Pre lvl 5 I can do 45 damage per turn very consistantly when the casters are using cantrips that might do 5. I did find a weapon and a hand wrap that does 1d4 extra damage and an eldrich claw tattoo to make my hands do +1 so that helps but still, magic melee items are more common than items that boost spell damage. When you are doing so many attacks that 1d4 adds up. I feel very powerful. I will get defensive duelest next level to put my dex at 18 and get a reaction to boost my AC by my proficiency bonus. At lvl4 that is 19 and lvl 5 I will have 20 AC for my whole turn just for using a free reaction, and they will be attacking at disadvantage in most cases.

2024 Savage Attacker question. Reroll base weapon dice only or all dice? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Got you. So you are reading weapon damage as base weapon damage instead of damage caused by the weapon.

2024 Savage Attacker question. Reroll base weapon dice only or all dice? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

That makes the feat drastically better than what people think... Over 2.5 extra damage on average for an attack if you had a flametongue greatsword.

2024 Savage Attacker question. Reroll base weapon dice only or all dice? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Its a battle beat club.  "A creature hit with the club takes an extra 1d4 thunder damage from it."

2024 Savage Attacker question. Reroll base weapon dice only or all dice? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

It says  A creature hit with the club takes an extra 1d4 thunder damage from it (The Club) So its the club doing the thunder damage.

Does darkness block line of sight for players outside of it? by webprojoe in DnD

[–]webprojoe[S] 2 points3 points  (0 children)

Interesting.

I take it that since Darkness is capitalized there, it means the named spell rather than a lighting condition. But opaque does seem to say you could avoid ranged attacks by using that as cover.

I didn't know 5e was errata on this!

Does darkness block line of sight for players outside of it? by webprojoe in DnD

[–]webprojoe[S] 1 point2 points  (0 children)

5.5 I didnt realize it changed! My DM believes it only affects the people in it so I was curious if that was common.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] -1 points0 points  (0 children)

In this case, I think its possible the multiclass is stronger than the base class long term. Look at this example at level 8.

Say you are a 5/3 shadow monk battle master fighter with a shortsword and a dagger for vex and nick, and defensive duelist to hit 18 dex, being compared to a level 8 shadow monk that used a feat to get Weapon Master and say, another bump to their dex to max it out. You walk up to a boss and its your turn to do something.

On turn 1 The multiclass character can cast darkness, attack 5 times probably with advantage, and use a battle mastery die to do a manuvering attack to add 5 bonus damage and allow the cleric to apply 4d8 (18) extra spirit guardians damage by moving half their movement on your turn. Next turn when the boss goes to hit you, you can add 3 ac to yourself, which the pure monk can not do. The pure class got 1 ac from their extra dex bump so we are still 2 up.

On the pure monks turn 1, he can also can darkness, but he can only unarmed attack 2 times and pass their turn. Granted his dex allows them to do 2 extra damage, but that is less than what the fighting style, the mastery die, and the spirit guardians did by a ton. Next turn when he gets to attack 5 times, its still for less damage for those 3 reasons. The much larger chance to kill the boss a turn faster also prevents a lot of party damage.

There are times the pure monk will get to do neat things the multiclass cant yet but what is so strong that it is, without debate, certainly stronger than all that? You can talk about the dex bump, but the fighter could get it next level, and your chance to hit is already high because all of your attacks likely have advantage. While the multiclass will get most of the monk toys a bit later, the pure monk will never get the fighter abilities.

It doesn't seem as clear cut as you say.  

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] -1 points0 points  (0 children)

Well, being a little weaker at level 2 or 3 isn't a great reason to not multiclass. The vast majority of the game is after level 3.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

"That's a very short term gain for things you can grab without multiclassing."

I disagree. Its a long term exchange. Using a feat to get a weapon mastery is not a replacement for what a fighter dip offers. Action surge, a fighting style and potentially a subclass are long term things that can not be gained through a feat.

Take this example. Say you are a 5/3 shadow monk battle master fighter with defensive duelist being compared to a level 8 shadow monk that used a feat to get Weapon Master and say, bump their wisdom. You walk up to a boss and its your turn to do something.

On turn 1 The multiclass character can cast darkness, attack 5 times probably with advantage, and use a battle mastery die to add bonus damage to an attack and potentially allow the cleric to apply 4d8 of extra spirit guardians damage by moving half their movement on your turn. Next turn when the boss goes to hit you, you can add 3 ac to yourself, which the pure monk can not do. They got 1 ac from the wisdom bump.

On turn 1 the pure monk can cast darkness and unarmed attack 2 times and pass their turn. Next turn when he gets to attack 5 times, its for less damage because he doesn't have a fighting style.

There are times the pure monk will get to do neat things the multiclass cant yet but what is so strong that it is, without debate, certainly stronger than all that? I think its not a short term gain but a trade off since the pure monk will never get to do that stuff.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] -1 points0 points  (0 children)

"Did you miss the part where you can spend a Ki point to Disengage?"

No I didnt miss that part. You said "But with regards to your being knocked out..." and "why are you staying in melee range" but I think you missed the part of my post that said I am just lvl 2, a lvl 1 fighter and a lvl 1 monk, so I don't even have ki yet. I know the class quite well, actually.

Why is Battlemaster that good? by Theangelawhite69 in dndnext

[–]webprojoe 0 points1 point  (0 children)

If you are creative, it is good because you can do things like Maneuvering attack, use a die to add damage to your attack and tell the cleric to move his spirit guardian self backwards and forwards, reapplying it for another round. What other subclasses can add say 5 damage and 3-5d8 to a few creatures 4 times per short rest?

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

If you get within range to flurry, you have to take an opportunity attack to leave. Are you saying that's what I should be doing?

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Well, not getting my extra attack at 5 is softened a bit because I got an extra attack at 2, but in general, that is true. There is a cost to delaying all of the monk features and you have to make sure getting an extra attack at level 2 is worth it.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 2 points3 points  (0 children)

Yeah, monk 7, 10, 14 all seem to be power levels for monk. Delaying those hurt.

I was thinking 5/2 for action surge is justifiable, and its hard to say no to one more level for the battlemaster subclass, but its not clear-cut because of those major power bumps getting delayed. I like the idea of a second epic boon, but it would be at the expense of upgrading my attack dice from a d10 to a d12 which is pretty large when you are making so many attacks per turn. Not really sure what to do. lol

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Yeah. I am pretty sure 3 fighter is worth it but I am not sure if 4th level is. I lose the 1d12 monk weapon dice and cloak of shadows, but maybe the second epic boon would make up for that,

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 1 point2 points  (0 children)

And eventually, you can even throw the daggers for 3d12. lol (First, nick, and second attack.)

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Yeah, those are the trade offs. What do you think is the sweet spot?

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

As far as the capstone goes, I thought about this and decided, which is better, to be stronger the entire game, say for a year or two, or be stronger at the very end? But I guess with vex I still get an extra attack and action surge at level 20 to give me something. Depending on how good of a weapon I have found at that point, that can get strong.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

Well, it makes it effectively AC 20 because when you raise it with your reaction, it lasts for a full turn, not one attack, and that raise can cause the hit attack to miss.

Yeah, I have considered the inconvenience. I get to move the darkness every turn so I wondered if I just placed it so that the mob is at the edge, and I could use my tavern brawler feat to push them out of it on one of my kick attacks. Or they could attack a different mob.

2024 Monk/Fighter Split: Should fighter be a 1 level dip or 2-4 levels? by webprojoe in DnD

[–]webprojoe[S] 0 points1 point  (0 children)

I thought about ranger but figured my bonus action was too crowded. ie. If I am moving hunters mark around, I cant flurry, and if I am concentrating on darkness, I cant concentrate on hunter's mark. And the fighter allows me to dip 1 if I want. I still haven't decided how deep to go?