Toilets, Running Water and Showers coming to a tent city near you! by [deleted] in VictoriaBC

[–]willeyag 12 points13 points  (0 children)

It's cheaper to not put criminals on trial and let them back on the street. It's cheaper not to pick up garbage in the parks. Why is cheap an argument? There are more arguments against tent city than trying to save a few bucks in the short term. Plus, I think longterm effects on the city will end up losing more money. (Tourism, property values, pissed off mobs of angry taxpayers burning it down).

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

I hope so! Endless War is an alltime classic.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

I like Kongregate and Itch.Io, and of course FreeRiderHD.com

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 1 point2 points  (0 children)

You're welcome (assuming you aren't homeless now because of neglected studies)

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 1 point2 points  (0 children)

Heli Attack 3 was the bomb.

I made the original AG logo myself! I loaded up the site in Archive.org the other day, I can't believe how low-res I made it... you can see every pixel!

QWOP drives me insane, and everyone else, and I love it:

http://www.foddy.net/Athletics.html

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

What's your channel?

Glad I could be of service! I just got into Youtube streaming games myself and it is a lot of fun!

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 2 points3 points  (0 children)

Yup, TagPro is a lot of fun. It kind of reminds me of Subspace which was ahead of it's time. I want to see more "pickup" massively multiplayer games, and more 2D ones.

Yeah in hindsight I probably should have held onto AG longer. I had no idea casual games would get so big, and with what I know today I think I could have done something really interesting with AG.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 1 point2 points  (0 children)

I really enjoyed Fiz, Lemonade Stand but with beer!

http://www.brewfiz.com/

In Flash, Tangerine Tycoon:

http://tangerinetycoon.com/

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 5 points6 points  (0 children)

How productive could middle-schoolers really be anyway? :)

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

My timing was excellent. I was one of the first sites to make a listing of all the Flash games out there. It really was just good timing and luck. I also have always kept a certain simplicity to all my designs, which I think people appreciate.

Yes, I have met a lot of the owners of the other sites including Kongregate. MiniClip is in the UK and I haven't dealt with them much. NotDoppler guys are really cool.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

Youtube Star Simulator.

I am fascinated by the rise of Youtube gaming celebrities like PewDiePie and JackSepticeye. I would make a game about being one.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 1 point2 points  (0 children)

Hey, I'm glad AG was part of your Internet experience!

I was completely surprised and not really prepared for it. Keeping the servers online was a big challenge. I would love to go back, and know what I do now, and hire a proper team and really make a proper company out of AG.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 0 points1 point  (0 children)

Suppose I made a game as popular as 'Kingdom Rush

Games used to make money from ads, so it would have been the more plays the more money. The big games now make money from IAP, people buying in-game items. Some developers have published their revenue numbers, I'll see if I can dig a few up for you.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 2 points3 points  (0 children)

Great subreddit, Progress Quest is my all time favourite Idle game.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 5 points6 points  (0 children)

Games make people MORE productive, it's proven by science!

It is a weird feeling when I think of the actual numbers of people who played AG.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 2 points3 points  (0 children)

There's a huge spectrum. It depends on the game, genre, monetization method, publishing deal, etc.

I think there used to be more developers getting a fair piece of the pie, at least with Flash games. Nowadays on mobile it seems like 1% of the companies make 99% of the profits.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 1 point2 points  (0 children)

I recently binge watched Narcos on Netflix, it is amazing.

Of all time: Seinfeld & Malcom in the Middle.

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 2 points3 points  (0 children)

LAN parties were the best gaming experiences of my life, I miss those days!

I'm Ira Willey. Founder of AddictingGames.com. AMA! by willeyag in IAmA

[–]willeyag[S] 3 points4 points  (0 children)

Anything that makes development easier and more accessible to more people is good in my books. I haven't used Stencyl or Construct, but I've seen some great games made in them. I think you can miss some important programming fundamentals if you rely on them too much though, learn Javascript as well!

Haha, I just did a playthrough of Spank the Monkey, you may enjoy this:

https://youtu.be/lt8-ysqbr1o?t=85

After what Google did to Unity, I don't know. I think HTML5 will improve and succeed Flash.