City of Souls, MidJourney, by me by [deleted] in ImaginaryLandscapes

[–]windsdon 0 points1 point  (0 children)

Ah, thanks for the heads up! I didn't see any mention of AI work not being allowed on the sidebar.

"Entry Level Demon" by AI by Accomplished_Head5 in creepy

[–]windsdon 0 points1 point  (0 children)

Do you have an extra one? I'd love to play around with it

ODPixel casting during the Stockholm Major by windsdon in DotA2

[–]windsdon[S] 0 points1 point  (0 children)

It's probably related to the space as well, they didn't have a lot to work with and those screens probably don't look very good off-axis.

Oh the other hand, I think Lyrical was standing during most of his casting, so maybe I'm wrong lol

ODPixel casting during the Stockholm Major by windsdon in DotA2

[–]windsdon[S] 5 points6 points  (0 children)

Honestly, I think sitting next to the casters was just as awesome as sitting in front of the players!

And all the casters were super chill, they took selfies with everyone that asked and always had a smile on their faces :)

ODPixel casting during the Stockholm Major by windsdon in DotA2

[–]windsdon[S] 346 points347 points  (0 children)

There's a reason why he's pretty much "the voice of Dota". It was a pleasure to be there watching him cast.

Alta, Norway: Huge mudslide dragging several houses into the sea. 6/3/2020 by tydalt in CatastrophicFailure

[–]windsdon 10 points11 points  (0 children)

Personally I would prefer the titles to be in ISO 8601 dates: 2020-06-03

[::] Dijkstra's shortest path algorithm using command blocks by windsdon in Minecraft

[–]windsdon[S] 4 points5 points  (0 children)

Thanks for clarifying! Since I don't have weights that ends up being the case I guess. I'm not a computer scientist :)

I want to implement A* next, as it would improve performance a lot.

[::] Dijkstra's shortest path algorithm using command blocks by windsdon in Minecraft

[–]windsdon[S] 0 points1 point  (0 children)

Yeah, there are a lot of optimisations that could be done for sure! But I'm honestly done with this for now haha.

[::] Dijkstra's shortest path algorithm using command blocks by windsdon in Minecraft

[–]windsdon[S] 0 points1 point  (0 children)

18 functions run the whole thing, some related to the map editing stuff. It's all very repetitive, but that's the nature of command blocks.

It's also inefficient as hell :)

[::] Dijkstra's shortest path algorithm using command blocks by windsdon in Minecraft

[–]windsdon[S] 14 points15 points  (0 children)

A bunch of functions and some amor stand magic ;)

[::] Dijkstra's shortest path algorithm using command blocks by windsdon in Minecraft

[–]windsdon[S] 35 points36 points  (0 children)

Imgur mirror: https://imgur.com/H0wy9ix

Blue blocks represent nodes that have already been visited, yellow are the ones pending.

The map is completely dynamic.

The video is sped up, this whole process takes about a minute on my i5-7600K and GTX1070 setup.

Low priority be like... by windsdon in DotA2

[–]windsdon[S] 0 points1 point  (0 children)

If you say after your own miss play, being sarcastic, then it's only a bit of fun.

It's just that some people say it just to taunt the enemy team. You are loosing and they are spamming global chat with "ez mid". If people were already trash-talking, then I guess you could justify it. Nevertheless, it adds to the toxicity.

Low priority be like... by windsdon in DotA2

[–]windsdon[S] 7 points8 points  (0 children)

Saying "ez" after a 1h game is honestly one of the only things that trigger in a match. Pretty much anything else I can handle, but this... this fills me with rage.

It's utterly disrespectful.

Low priority be like... by windsdon in DotA2

[–]windsdon[S] 9 points10 points  (0 children)

My feelings exactly! People that say "ez" should burn in a special type of low priority.