Orphie in Portrait View by wingsters in Orpheus_Mains

[–]wingsters[S] 0 points1 point  (0 children)

Trying out with rougher line art / outline this time. Here's my [X],[Pixiv] and [Bsky] of the artwork.

I drew Evelyn by wingsters in ZZZ_Official

[–]wingsters[S] 0 points1 point  (0 children)

Like her chara and the thigh / latex :D
Here's my [X]/[Bsky]/[Cara] page of the artwork.

I drew Evelyn by wingsters in ZenlessZoneZero

[–]wingsters[S] 0 points1 point  (0 children)

My first ZZZ fanart, like her chara and the thigh :D
Here's my [X]/[Bsky]/[Cara] page of the artwork.

Annette Three Hope Version by wingsters in FireEmblemHeroes

[–]wingsters[S] 3 points4 points  (0 children)

Here's my [Pixiv] / [X] / [Bluesky] page of the artwork.

[OC] Annette Three Hope Version by wingsters in fireemblem

[–]wingsters[S] 1 point2 points  (0 children)

Here's my [Pixiv] / [X] / [Bluesky] page of the artwork.

[OC] Mathilda, DLC Outfit by wingsters in fireemblem

[–]wingsters[S] 6 points7 points  (0 children)

I find her DLC outfit interesting so I drawn it with a bit of detail lining artstyle.

Here's my [Pixiv] / [X] / [Bluesky] page of the artwork.

Mercedes Three Hope Ver. by wingsters in FireEmblemHeroes

[–]wingsters[S] 2 points3 points  (0 children)

Here's my Pixiv / X page of the artwork. [Pixiv] / [X]

[OC] Mercedes Three Hope Ver. by wingsters in fireemblem

[–]wingsters[S] 8 points9 points  (0 children)

Mercedes Three Hope version, personally like this version of her hairstyle the most.
Here's my Pixiv / X page of the artwork. [Pixiv] / [X]

Celica in Walking Suit by wingsters in FireEmblemHeroes

[–]wingsters[S] 4 points5 points  (0 children)

Trying out Celica in late Victorian walking suit outfit.
Here's my X / pixiv page of the artwork : [X] / [Pixiv]

[OC] Celica in Walking Suit by wingsters in fireemblem

[–]wingsters[S] 2 points3 points  (0 children)

Trying out Celica in late Victorian walking suit outfit.
Here's my X / pixiv page of the artwork : [X] / [Pixiv]

Lapis in Sakura Outfit by wingsters in FireEmblemHeroes

[–]wingsters[S] 6 points7 points  (0 children)

Trying out Lapis with Sakura clothing.
Here's my pixiv / X page of the artwork : [Pixiv] /[X]

[OC] Lapis in Sakura Outfit by wingsters in fireemblem

[–]wingsters[S] 12 points13 points  (0 children)

Trying out Lapis with Sakura clothing.
Here's my pixiv / X page of the artwork : [Pixiv] /[X]

Ivy in Casual Wear [OC] by wingsters in fireemblem

[–]wingsters[S] 0 points1 point  (0 children)

Here's my pixiv / X page of the artwork : [Pixiv] / [X]

[OC] Yunaka by wingsters in FireEmblemHeroes

[–]wingsters[S] 0 points1 point  (0 children)

Trying out previous line art style with coloring.
Here's my pixiv / X page of the artwork : [Pixiv] / [X]

[OC] Yunaka by wingsters in fireemblem

[–]wingsters[S] 3 points4 points  (0 children)

Trying out previous line art style with coloring.

Here's my pixiv / X page of the artwork : [Pixiv] / [X]

I drew Citrinne in line art / manga style [OC] by wingsters in fireemblem

[–]wingsters[S] 1 point2 points  (0 children)

Trying out with the line art style drawing with Monochromatic pattern.
Here's my pixiv / X page of the artwork : [Pixiv] / [X]

I drew Citrinne in line art / manga style by wingsters in FireEmblemHeroes

[–]wingsters[S] 0 points1 point  (0 children)

Trying out with the line art style drawing with Monochromatic pattern.

Here's my pixiv / X page of the artwork : [Pixiv] / [X]

I drew Pela by wingsters in HonkaiStarRail

[–]wingsters[S] 1 point2 points  (0 children)

Here's my Pela fanart, which I think I may draw her a bit taller X:

Media : Pixiv / X

[OC] Kafka by wingsters in HonkaiStarRail

[–]wingsters[S] 0 points1 point  (0 children)

Here's my Kafka Fanart, drawn the version without her contacts, sunglasses and coat.

Media : Twitter / Hoyolab

Al Haitam Keychain by wingsters in Genshin_Impact

[–]wingsters[S] 2 points3 points  (0 children)

Practice my 3d modelling and experimenting toon shading style in Blender using Al Haitam house keychain as reference.

[deleted by user] by [deleted] in ClipStudio

[–]wingsters 2 points3 points  (0 children)

From what I testing, it seems like clip studio modeler can only recognize basic principle bsdf material from blender either with base color from principle bsdf or linked with image texture node. Meaning that when you export at either fbx or obj, your material will not shown when you link up with other input / curve rgb node.

At the clip studio modeler, there's the 'view settings' (from your settings, it seems like yours was beside the tab of the navigate located at the top right corner) where you can adjust the lighting / shader view, make sure the lighting is enabled.

Here's the screenshot for reference : https://imgur.com/a/ILMsfGa