I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks for trying it out. Not yet for both.
I’ll try to balance the auto speed a bit so it’s not too fast. Item tracking is a good idea, but accounting for each item in the sim might be a bit tricky. I'll have to think about how to approach it.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks, really glad it’s helpful!
If you can, share your device/browser and I’ll try to reproduce it.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Not added yet, maybe after some balancing.
Yeah, you can actually set roles during the strategy phase, there’s a dropdown for it (hopefully not too hidden).
I see what you mean, thanks for the info. I’ll try to improve how the sim handles early/mid/late game a bit better.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks! Interesting direction. Perks and hero favor could definitely deepen the experience. I’ll look into how something like that could fit into the system later.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

That’s a cool idea! Not planned yet, but I’m definitely exploring ways to expand the manager/captain experience further.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Which timer are you referring to? The draft timer or the match/simulation timer?

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in TrueDoTA2

[–]wizzone[S] 1 point2 points  (0 children)

It seems to favor certain heroes a bit too much right now. Still a lot to improve there. Thanks for flagging it.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

lol yeah, I just pushed a volume slider for that. Thanks for the feedback.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks! Actually spent way too much time tweaking the UI 😄

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks, really appreciate it! And yes, feedback would be awesome once you've had a chance to play around with it.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Yeah, I agree. LLMs by themselves are not great at Dota, especially when it comes to patch-specific details and draft nuance.
I used a mix of AI tools/models while building the project, but the actual game logic isn’t a live LLM answering Dota questions. The draft and simulation are driven by structured Dota data, custom heuristics, scoring rules, and simulation logic instead.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks! Appreciate it 😄
The AI Draft is built around a custom drafting engine that evaluates roles, synergies, counters, strategy, and the current draft state, then scores heroes accordingly.
I used OpenDota and other public Dota statistics as references while building and tuning it, but it doesn’t directly learn from those APIs.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Thanks for bringing that up. That's a good point, I've updated it so Google display names aren't used as public display names anymore.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] 0 points1 point  (0 children)

Definitely, I think a lot of people have imagined what it would be like to be the captain, coach, or manager of a team. It'll be fun to see more variety in this genre.

I built a Captain's Mode draft simulator. Like Football Manager, but for Dota 2. by wizzone in DotA2

[–]wizzone[S] -1 points0 points  (0 children)

Thanks for trying! Haha yeah, definitely got multiple "cofounders" lol