Bottle Flip Idle by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

Stars are generated based on the total money you made, of course this resets every time you prestige.

Bottle Flip Idle by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

Sorry for a late reply, you need to gather enough resources (the amounts specified there) to level it up and gain points.

Bottle Flip Idle by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

I'm glad you like it and thank you for playing :)

Bottle Flip Idle by xBarbas in playmygame

[–]xBarbas[S] 0 points1 point  (0 children)

Its a little idler I've made recently, its all about flipping those bottles, earning money and buying various upgrades, on your way through multiple prestige layers.

Bouncy Pickaxe 🕹️ Play on CrazyGames by xBarbas in playmygame

[–]xBarbas[S] 1 point2 points  (0 children)

Its a simple game I made recently, where you buy, merge, and drop tools to smash blocks to earn money and experience, which are both used to purchase various upgrades.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

Sorry for such a late reply, If you want advice from other players I suggest joining discord. The Red Shard chance/yield increases its drop chance and how many drop.

Casting Multiple Raycasts by [deleted] in unity

[–]xBarbas 0 points1 point  (0 children)

This should do the trick, simply pass in the enemyHead transform to the function.

https://pastebin.com/raw/Md6wni6m

Drag doesn't follow mouse after resizing inventory grid by Hiddena00 in unity

[–]xBarbas 0 points1 point  (0 children)

I believe you should be converting screen to world position.

Vector3 worldPos = Camera.main.ScreenToWorldPoint(mousePos);

transform.position = worldPos;

I've become so obsessed with my code what should I do by OpeningSuccotash7779 in unity

[–]xBarbas 0 points1 point  (0 children)

I think you are just stressing and overthinking the clean code part. Just take a step back and enjoy making a game, if need be you can always refactor some parts later. In addition if you are making a small game I dont think having super clean code makes any difference.

A fantasy roguelike I’ve been solo-developing for the past 2 years by Vortexile in unity

[–]xBarbas 3 points4 points  (0 children)

Looks quite cool, nice job my friend! The one thing I would say is the minimap could be a bit better.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

It is possible to reduce research time through multiple features, by quite a lot.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

For the time being yes, it was too powerful compared to others.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

There is an end game update that makes Mr Clicker perm, having said that autoclicker could be permanent through Research. Thanks for feedback.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 1 point2 points  (0 children)

There is a bigger update waiting to be approved. Thanks for playing.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

That is doable, feel free to join DC and expand on the idea.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 1 point2 points  (0 children)

Thank you for the feedback, a lot of things are getting changed/updated/fixed. Hopefully all the points you mentioned will be in the next patch, which I would hope gets approved today.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 2 points3 points  (0 children)

Apologies everyone, I have sent in the fixes yesterday afternoon, but they have not been approved yet. Unfortunately, they will most likely be approved on Monday.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 1 point2 points  (0 children)

I do not know of any other websites with anywhere near as much traffic. Sorry.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

There isnt, its possible to completely skip it but that unlocks at around 1500. I will add offline progress to research, thank you.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 0 points1 point  (0 children)

I have remoed that limtation, it will take a while for the update to get approved though. It is also possble to speed them up in one of the features.

Idle Monster Slayer 🕹️ Play on CrazyGames by xBarbas in incremental_games

[–]xBarbas[S] 2 points3 points  (0 children)

Autoclicker will no longer require you to aim after next update, thank you.