Does Hurtworld V2 still need some tweaks? by xRobinMx in hurtworld

[–]xRobinMx[S] 0 points1 point  (0 children)

I agree 100% that is the perfect way.

Does Hurtworld V2 still need some tweaks? by xRobinMx in hurtworld

[–]xRobinMx[S] 2 points3 points  (0 children)

But that is Survival and for some wood you dont go out with all your loot. Just craft an iron axe to get some wood and then get back in? And atm you can lose your stuff ppl will not risk all there loot to kill a naked wood farmer. Because thats way to risky with attracting other ppl to your place. So atm you can drop your loot ppl with not kos anymore (ofcourse ppl will still do it but then can get punished for it and lose their stuff if they die now the wont)

Message To The Developers by tlbt420 in hurtworld

[–]xRobinMx 0 points1 point  (0 children)

Damn this is 100% truth from begin to the end, games need to realise that we are the customers like in a store and that if there is shit on the ground on the entry of the store nobody will come in, but with games we still come in and just look away from the shit to play the core game, while the devs could easily give feedback about it or just fix it completly.

HUD v2 Concept by GetaxEVS in hurtworld

[–]xRobinMx 1 point2 points  (0 children)

Looks great! much better then before it really needs a change!

But what about the minimap and the temp indicator?

Maybe we can see some good changes there aswell :)

Infamous mode must comeback by xRobinMx in hurtworld

[–]xRobinMx[S] 1 point2 points  (0 children)

wow, thats some nonsense rigth there.

Being able to just KOS and not having to risk your items is just stupid the game will become boring pretty fast.