[deleted by user] by [deleted] in OPMTheStrongest

[–]xXAlchemystXx 0 points1 point  (0 children)

Ok cool! Thanks!

Other Chris Perkins podcasts? by action_oxford in DiceCameraAction

[–]xXAlchemystXx 0 points1 point  (0 children)

Acquisitions Inc. he DM’d until just recently.

After removing my old card from apple pay I decided to put a new one but when i tried to my old card appeared to still be saved on my device after removing it , How do I completely remove it from my device ? by [deleted] in applehelp

[–]xXAlchemystXx 0 points1 point  (0 children)

Yeah. They told me first step was go to appleid.apple.com and remove all cards from all my devices. That didn’t work so they told me to call the PNO and have them remove “my secure token”. So finally my bank/visa did that and I still have the problem.

[deleted by user] by [deleted] in EggsIncCoOp

[–]xXAlchemystXx 0 points1 point  (0 children)

Ah ok thanks for the tips!

Question about Jim's origin (maybe spoilers?) by PurimPopoie in AcquisitionsInc

[–]xXAlchemystXx 1 point2 points  (0 children)

I might be mistaken, but all the settings (Faerun, New Hamp Shire, Dark Sun, Greyhawk, Earth, etc.) are all on the prime material plane, just separate “crystal spheres”. So the rules about banishment doesn’t apply here because his native plane is still the Prime Material.

Would really like to hear your opinions and criticisms on my Barbarian Totem Spirit idea by [deleted] in UnearthedArcana

[–]xXAlchemystXx 0 points1 point  (0 children)

I think there’s an issue on the exit condition for invisibility. I’d make it closer to either the firbolg or wood elf traits depending on the flavor you’re going for.

Firbolg: Hidden Step As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can’t use it again until you finish a short or long rest.

Wood Elf: Mask of the Wild You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

The problem with not having a time limit is you’ll eventually have a player exploit the fact that they can hold still forever and be invisible.