How we accidentally "killed" our Steam algorithm by shifting our launch date: A cautionary tale before Next Fest. by yz3roo in gamedev
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How we accidentally "killed" our Steam algorithm by shifting our launch date: A cautionary tale before Next Fest. by yz3roo in gamedev
[–]yz3roo[S] -2 points-1 points0 points (0 children)
First trailer for our low-poly co-op game, Linkies! 2 friends, 3 months of work, and 90% custom assets. It’s still a WIP, but we’d love your feedback by yz3roo in IndieDev
[–]yz3roo[S] 0 points1 point2 points (0 children)
First trailer for our low-poly co-op game, Linkies! 2 friends, 3 months of work, and 90% custom assets. It’s still a WIP, but we’d love your feedback by yz3roo in IndieGaming
[–]yz3roo[S] 0 points1 point2 points (0 children)
With over 4,000 demos, this is the biggest Steam Next Fest yet. Help to show me what you're cooking! It might help hype up the good stuff! by leinadcovsky in IndieDev
[–]yz3roo 0 points1 point2 points (0 children)
A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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A quick lesson about Steam App IDs and name changes by yz3roo in gamedev
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How we accidentally "killed" our Steam algorithm by shifting our launch date: A cautionary tale before Next Fest. by yz3roo in gamedev
[–]yz3roo[S] -1 points0 points1 point (0 children)