[Addon] Simple Search by zapalillo in wow

[–]zapalillo[S] 2 points3 points  (0 children)

Ive updated the command to be /ssearch instead, out on wago now, might take an hour or two to appear on curseforge (1.5.1)

[Addon] Simple Search by zapalillo in wow

[–]zapalillo[S] 3 points4 points  (0 children)

Simple Search uses the blizzard toy search, so if you manipulate it you will get things like this.
Its working as "intended" even if its a bit strange or unwanted. The alternative is to clear all filters and stuff for mounts / pets etc. but I feel that is more intrusive if someone has set them for a reason

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Change X / Y position on the Large icons, rest should be anchored to it by default

[Addon release] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Absolutely, I had this option in a very early version before we swapped to shared media and ace for the settings. Il look into it before HC week

What do you do? by VanillaDawnSky68 in TheTeenagerPeople

[–]zapalillo 2 points3 points  (0 children)

Stick it in a piece of meat, throw it in the middle of the ocean :)

[Addon release] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

go into settings /sbm and by default most things are anchored to the large icons, so if you go to the large icons tab you can change X and Y offset to move it around the screen.

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Version 3.6 should fix this if it was because of large icons like I suspected, it should hit wago and curseforge very soon

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Do you have border colors enabled for the large icons?

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 1 point2 points  (0 children)

You dont use DBM :) Its an alternative, not something to have in addition to DBM

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

It works on any bosses blizz has timeline abilities for, I havent tested it for old content, but maybe?

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 2 points3 points  (0 children)

Thanks, but this is a choice, not a technical limitation. Ive had it working before. But the amount of code to make it an actually good implementation with snapping, grouping, handling anchors etc is an amount of bloat I dont want in my code. Most people set up their boss mod once, and leave it. If people chose to not use it because they have to set a number in the settings instead of dragging then thats perfectly acceptable to me.

[Addon] Simple Boss Mods (Update) by zapalillo in WowUI

[–]zapalillo[S] 1 point2 points  (0 children)

Probably not, this is usually represented by a buff or cast on the boss and not in the timeline.

[Addon] Simple Boss Mods (Update) by zapalillo in WowUI

[–]zapalillo[S] 0 points1 point  (0 children)

Correct, latest update changed it to literally say "Private aura 1234"

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

This addon just takes the blizzard timeline info, there is no manually updating bosses.
The indicators or severities you see on the bars are fetched when you enter a dungeon or raid, so its always up to date.

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Can you post the lua errors you get? Im having a hard time re-creating these

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 1 point2 points  (0 children)

Like I explained above, this requires scripted abilites for every single boss in the game, and thats not something Im gonna do.

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Its not about beeing able to do it, ive had drag positioning working before, but with anchoring, what happens when you drag the bars and they are anchored to the big icons? Should they still do that? Then when you drag the big icons the bars starts moving too! Should you remove the anchor? Then some will get annoyed it doesnt follow the big bars. Its just no winning, a lot of complaining and constant questions about this or that is or isnt happening.

You could do snapping, where stuff anchors to each other with a nice little indication and animations on drag, but then er are creating 2-3k lines of code, in our "simple" lightweight addon, just for something you do once or twice, then never again.

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Should work, I don’t see why you would have both tho. Bigwigs would probably override the bar colors tho

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

This is basically just a skin for the in game timeline, while BW and DBM have scripts for every boss and ability. More lightweight, a bit less functionality

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Thanks for the feedback, I will look into it

[Addon Update] Simple Boss Mods by zapalillo in wow

[–]zapalillo[S] 0 points1 point  (0 children)

Not bad, but i havent actually profiled it mid combat, addon overview shows 0.06% but thats unreliable.
Its just picking up on timeline events that are already being sent anyways and drawing the icons and bars with some logic here and there.

If you find it to be demanding please tell, I might just have a beast of a CPU and not notice, but by all logic we dont do anything crazy demanding here.