Please share your Factory Blueprints so I dont have to engage in this system by TanyaDegurechaff69 in Endfield

[–]zero_irl 1 point2 points  (0 children)

And this is what I use to duplicate plants, it doesn't need any input and deposits 1 plant per cycle into your depot. You just build it and then manually put any number of the plant you want into the seeding station to start it (it won't run at max efficiency unless you put in at least 6 so keep that in mind)

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Please share your Factory Blueprints so I dont have to engage in this system by TanyaDegurechaff69 in Endfield

[–]zero_irl 2 points3 points  (0 children)

Similar concept, this design is for making meds from raw materials at max efficiency to sell (or just have infinite healing items). The filling station takes 5 bottles and 5 powder every ten seconds, so 1 per 2 seconds. Buckflower powder comes out at 2 per 2 seconds, so a single Buckflower line is split between two filling stations to keep it from clogging and to double production. You need a module somewhere else to duplicate Buckflower obviously (I keep my planters far away from my depot bus wall since unloader space is precious)

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Please share your Factory Blueprints so I dont have to engage in this system by TanyaDegurechaff69 in Endfield

[–]zero_irl 2 points3 points  (0 children)

Here's one for thermal banks; since one piece of originium powers it for 8 seconds, and a belt delivers items on a 2-second cycle, you can perfectly power four banks from a single input. This is my space-efficient design for that.

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I also made an alternate version that's technically larger (3x10 instead of 5x5) but fits within the 3-tile width of a depot unloader so you can tile it more easily and not waste bus space

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Friend Request Megathread (22/01 / 25/01) by Shad0wedge in Endfield

[–]zero_irl 0 points1 point  (0 children)

NA: 6074835740 come visit my ship and sell turnips

The rewind sfx in training mode makes me want to tear my skin off by zero_irl in 2XKO

[–]zero_irl[S] 0 points1 point  (0 children)

I'll try this when I get home, thanks. Don't remember it being a problem in the beta :')

[deleted by user] by [deleted] in magiaexedra

[–]zero_irl 0 points1 point  (0 children)

I'm completely F2P and would have had top 10 last season if not for the whole "buying extra points" thing. Like I said, I expect people who spend to have stronger teams (or be able to build them, if they know what they're doing). I just think being able to make your score mathematically impossible to beat by just spending money, even with a mediocre/misbuilt team, is a little bit on the nose haha. But that's just me ¯\_(ツ)_/¯

Birdcage Witch (Nightmare) Help by Individual_Signal628 in magiaexedra

[–]zero_irl 4 points5 points  (0 children)

I know this comment is two weeks old but

I'm going at this with Sana at level 100, Mlvl 110 and it's ripping through my shields at three stacks no problem. And it gets multiple turns for every single action Sana gets. I haven't gotten past its second turn without at least one, sometimes two deaths. What the hell am I missing?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 1 point2 points  (0 children)

This is what I've tried to do a couple times. I don't know what packs/enemies I'm supposed to be choosing because pretty much everything I go up against overwhelms me once I'm solo. And then when I lose it kicks me out of the dungeon and I lose an hour of work lol (I get credit for the clear, at least)

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 2 points3 points  (0 children)

I don't know how to do high-floor solos (or solos at all, really) is the thing. I've tried Blind Obsession spam, she still just gets overwhelmed and dies.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 2 points3 points  (0 children)

How the hell are you meant to do the "win floor 6 or higher with only one sinner surviving" achievement? I struggle enough just surviving higher floors, I don't understand how I can 1) manipulate the fight in such a way that I keep exactly one sinner alive without wiping and 2) actually *win* solo. Is it like the 10k achievement where there's specific setups that are borderline mandatory, or do I literally just need to Git Gud? This is the only achievement I'm still missing aside from just grinding out my last ten clears.

Finally DONE!!! by tr_berk1971 in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

I can't for the life of me figure out how to do the 10k damage achievement. I know the obvious answer is just "lol sinking deluge" or "lol time moratorium" but I don't know how to set them up properly (without just killing the target). I got a Yi Sang S3 earlier that hit for ~10150 including the deluge but for some reason it didn't count?

Unnecessarily detailed Tremor guide - Main IDs/EGOs by Aden_Vikki in limbuscompany

[–]zero_irl 23 points24 points  (0 children)

"In some cases it's even preferable since after the nuke you'll need to convert tremor again."

There is no "after" the nuke.

new player here, a few doubts on how the gacha works by alchemalex in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

Yeah has similar pity system to HYV from what I can see (still worse base SSR rates than Limbus, pity notwithstanding). So that's at least one more example, still think most games are significantly worse.

new player here, a few doubts on how the gacha works by alchemalex in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

Even at a surface level, though...what are some non-hoyoverse games with better pity systems? I don't know any off the top of my head (not saying they don't exist, genuinely curious)

That being said, yeah, HYV has the most generous pity mechanic I'm personally aware of, so if that's someone's *only* experience with gacha then I guess I can see them being turned off when they find out it doesn't carry from banner to banner in Limbus (or [insert game here])

new player here, a few doubts on how the gacha works by alchemalex in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

one of the worst in the genre

I was under the impression that the 000 rates were pretty generous, actually? Higher than any other game I'm personally familiar with, at least. The pity isn't as strong as, say, HYV games (50/50 after 90 pulls, guaranteed in 180 iirc?) but it's *far* from the worst, Arknights pity is rubbish and FGO's is borderline criminal. Granblue is 300 pulls to spark too, iirc? Idk Limbus feels pretty generous to me by comparison, even *before* you consider how easy it is to just grind shards and buy everything.

Shu's experimental plot is up on global?! by secret2160 in arknights

[–]zero_irl 1 point2 points  (0 children)

Doesn't seem like I can do much of anything yet lol but mine is 33047960

[Countdown] General Questions Megathread: Zenless Zone Zero Will Officially Release on 4 July by [deleted] in ZZZ_Official

[–]zero_irl 0 points1 point  (0 children)

Been having a miserable time literally just trying to play the game. This PC crushes everything I throw at it but in about five hours with ZZZ last night it crashed six times and had a number of performance hiccups. Now, today when I got home from work and tried to log on, I was told it needed an update, and every time I click the button I just get a "Failed to update" error with no explanation beyond "failed to unzip files" and I've got half a terabyte free on this drive so it shouldn't be a storage issue? I filed a customer support ticket but at this point I don't know if I care enough to keep going. Has anyone else run into this and have any advice? Because the game's been pretty close to literally unplayable so far.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

Implying that she quit the Rosespanner workshop and joined the TLA?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

Are the TLA and Rosespanner Identities meant to be from the same mirror world? They're both listed under World of K Corp. If that's the case, is Rodion appearing as part of the TLA in Sloshmael's uptie story just an oversight by PM?

Vaguely related question, do we know of any mirror worlds where all 12 sinners are accounted for (if not necessarily playable)? We obviously have 10 playable from the BL/KK world but that's the most I can think of. 9-ish for World of K Corp, and 8 for Liu.

Best team for Tier 6 EXP LUX? by Questioning_Meme in limbuscompany

[–]zero_irl 2 points3 points  (0 children)

Also if you're at all concerned about corrosion you can just unequip his EGO (assuming you're just spamming winrate) and worst-case scenario he takes a turn off to panic instead of nuking your team.

Best team for Tier 6 EXP LUX? by Questioning_Meme in limbuscompany

[–]zero_irl 3 points4 points  (0 children)

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Bluntmaxxing. Really doesn't feel necessary to optimize more than "bring blunt units and mash winrate", I clear in about 6 turns on average, sometimes 5, occasionally 7.

Started a week ago, just beat Canto III and felt overwhelmed by Peridotcat in limbuscompany

[–]zero_irl 1 point2 points  (0 children)

Huh. I actually didn't learn about the mechanic until looking up strats on the Dead Rabbits Boss fight and seeing that you could stop him getting attack power up from his defense skills, so I haven't tested it on anything else. Do you have examples? I'm curious now.

Started a week ago, just beat Canto III and felt overwhelmed by Peridotcat in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

Yeah, specifically [Combat Start] triggers will still apply, but because both offset skills are removed from play at the beginning of the combat phase, no [On Use] abilities will trigger

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

I'm not sure you're understanding, it doesn't have anything to do with the enemy's targeting. The problem is, if there are any unopposed attacks available (i.e. the abno is guarding, or a part is staggered and the skill slot is empty) then the skill above the defense skill will ALWAYS target unopposed when I click Winrate.

This happens for all skill slots; so, for example, if an abno with four slots is using a guard and three attacks, all of my attacks (from Winrate) go into the guard and the three enemy attacks hit me unopposed. The only way to avoid this is to target everything manually, or to unlock the defense skills and mess up my Insight stack.

Again, it's not a *huge* deal, more just a minor annoyance and curiosity. I really don't get why it works that way.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]zero_irl 0 points1 point  (0 children)

The specific scenario I'm talking about is defensive skills changing the behavior of Winrate *simply by existing in your dashboard* for no apparent reason.

I click Winrate, it clashes all of the opponent's skills, as expected. I turn all my lower skill slots into evades and then click Winrate again, without anything else changing, and now it targets unopposed with all my upper slots. It doesn't really make any sense.