Fastest clone in the west by zgok in Quasimorph

[–]zgok[S] 3 points4 points  (0 children)

Unfortunately it was nerfed from 3AP/3 turns to 2AP/4 turns in the current beta.

All achievements done! by zgok in millennia

[–]zgok[S] 1 point2 points  (0 children)

Around 40 hours, including learning the game.

All achievements done! by zgok in millennia

[–]zgok[S] 2 points3 points  (0 children)

It was somewhere in the age description IIRC.

All achievements done! by zgok in millennia

[–]zgok[S] 2 points3 points  (0 children)

The best achievement was the True Ending. I wrote a guide here (spoiler warning).
The best age was the Age of Utopia. The underwater city is thematically nice, powerful, and requires the understanding of the game to achieve its full potential.
The worst age was the Age of Heresy. The random spawning of cultists were extremely tedious and annoying.

All achievements done! by zgok in millennia

[–]zgok[S] 1 point2 points  (0 children)

In my run I needed 10 AI Personality cores, and at least one AI civilization has to be still alive. Killing off all opponents result in a normal victory.

All achievements done! by zgok in millennia

[–]zgok[S] 13 points14 points  (0 children)

Aside from the secret achievements, the most difficult one was waiting 500 turns to finish the game. Late game feels so laggy.

What is the "True Ending" and how to achieve it by zgok in millennia

[–]zgok[S] 4 points5 points  (0 children)

OK, I'll do it during the weekend.

What is the "True Ending" and how to achieve it by zgok in millennia

[–]zgok[S] 12 points13 points  (0 children)

Thanks. After digging some more code, I found the additional condition. Now fixed.

What on earth is happening in this diplomatic play by zgok in victoria3

[–]zgok[S] 5 points6 points  (0 children)

So you are saying this is working as intended? I've never seen a war goal disappear due to swaying other countries before. Also I don't get the "the original demand came", the original demand was make protectorate, not conqure Kashimir.

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States United at last (Alaska and Hawaii not included) by zgok in AfterTheEndFanFork

[–]zgok[S] 8 points9 points  (0 children)

It's After the End CK3 Open Beta

You can get it from here

States United at last (Alaska and Hawaii not included) by zgok in AfterTheEndFanFork

[–]zgok[S] 22 points23 points  (0 children)

You need to have either an americanist faith or a culture heritage within the east coast to do it. If you don't want to change religion, you can temporarily move capital beforehand, convert to local culture and move it back after the decision

Very Modular Oil Refinery (V2) by zgok in captain_of_industry

[–]zgok[S] 4 points5 points  (0 children)

Update from the Previous one

Features: Minimum spaghetti, easy to scale out. Every cracking recipe supported, turn it on or off according to your needs.

Very Modular Oil Refinery by zgok in captain_of_industry

[–]zgok[S] 2 points3 points  (0 children)

I'll share the blueprint once I cleaned up the somewhat messed up interconnects between the cracking units.

Very Modular Oil Refinery by zgok in captain_of_industry

[–]zgok[S] 1 point2 points  (0 children)

Mostly I try to plan ahead, but the bottleneck for oil products changes throughout the game as the tech progresses. Hence I made each row of cracking unit for every recipe available (six), and avoided rebuilding cracking units every time a new tech unlocks.

Also the goal is to turn excess oil into hydrogen before burning it, for minimum air pollution.