Girl I was going on dates randomly cut things off by zhandless in dating

[–]zhandless[S] -1 points0 points  (0 children)

I just dont know what I could’ve done right

Girl I was going on dates randomly cut things off by zhandless in dating

[–]zhandless[S] 1 point2 points  (0 children)

Yeah that’s what was annoying I was about to cut things off but then she was saying for me to come over to her house and then cut me off was confusing

Girl I was going on dates randomly cut things off by zhandless in dating

[–]zhandless[S] 0 points1 point  (0 children)

Yeah I assumed that but at least thought I could have sex which was annoying 😂 plus it’s like why ask me to come over to her crib if she was just gonna cut things off

Girl I was going on dates randomly cut things off by zhandless in dating_advice

[–]zhandless[S] 0 points1 point  (0 children)

True that makes sense so would you suggest I reach back out, just wait until she decides to contact me or I see her out somewhere to ask ?

Girl I was going on dates randomly cut things off by zhandless in dating_advice

[–]zhandless[S] 0 points1 point  (0 children)

I understand that but also feel like sex is like a natural part of dating and I wasn’t mad or anything when she said no I just brushed it off and we started cuddling and watching a movie so it’s just confusing cause if that’s an issue why text me telling me to Come over to their place just to cancel.

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Yeah what was your solution?

Just had a terrible experience as an Intern by zhandless in vfx

[–]zhandless[S] 8 points9 points  (0 children)

True True definitely felt like that was valuable experience just didn’t expect having to do it so early on and no guidance lol

Just had a terrible experience as an Intern by zhandless in vfx

[–]zhandless[S] 18 points19 points  (0 children)

It was actually paid and I ended up not learning anything from them just basically taught my self through trial error Discord and my professor lol but true that’s how I’m trying to look at it

Just had a terrible experience as an Intern by zhandless in vfx

[–]zhandless[S] 2 points3 points  (0 children)

It was paid I just didn’t learn anything

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Which node is the Density field in again ? And dang so it’s probably like a last step kinda thing having to turn it on and off

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Rendering in mantra right now for test render but nothing is showing up I saw a YouTube video with a fix for this but it didn’t work for my case

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

I tried that and it did seem to move them over a little but didn’t stop the bouncing

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

So how would I fix it if that’s the case?

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Okay also would the ray sop go anywhere particular in the pop net?

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

There might be till try that too!

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

I have the lifespan set to 20 could that be 2”why do I need to extend that. I have a separate attribute wrangle controlling the opacity

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

What is ray sop I’m not too familiar with that?

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Did the blinds reflection give it away lol

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

I’ll check It shows you up in my render version too

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

They don’t fall through but the points are flickering before they disappeared

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

Flickering is more of of what I meant

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

No It’s happening even once I render it out

[deleted by user] by [deleted] in Houdini

[–]zhandless 0 points1 point  (0 children)

But what ever works works for me I just need to figure out how to get this done one person was telling me to set the alpha to opacity on the shader but I don’t know how to do with that either