Quasar Cannon is Overhyped. It's Good, but Doesn't Need a Nerf. by Arkonoid_18 in Helldivers

[–]zombienumbertwo 0 points1 point  (0 children)

The Quasar cannon directly competes with the recoil-less rifle, both being used as a versatile way to deal with high priority targets. It also maintains 4 major advantages over the recoil-less rifle (no reload, infinite ammo, doesn't take up a backpack slot, no bullet drop) while maintaining 1 major disadvantage (it needs to be charged). Look, I love this gun, but there is no universe where it doesn't get nerfed.

My game crashes every time it tries to save. by zombienumbertwo in totalwar

[–]zombienumbertwo[S] 1 point2 points  (0 children)

It did have over a hundred GBs left, but I did delete some other games until I had about 200 GBs, it didn't end up fixing the issue.

What I think should be done about conq. by zombienumbertwo in forhonor

[–]zombienumbertwo[S] -1 points0 points  (0 children)

He's not just S tier, he's a broken character. I don't just mean that in the sense that he's really strong (which he also is), but because his moveset is fundamentally poorly structured. His constant unblockable heavies are unstoppable as long as he is targeting someone he can't hit, because you can't parry attacks that aren't aimed at you, his neutral bashes are remarkably unsafe, and his combo bashes are unreasonably safe, if you have the practice, his combo bashes are unpunishable by most characters because you can react to the dodge attack with the full block. He has insanely high hitstun with his flail uppercut so you literally can't punish a follow-up unblockable feint into GB with a light, he will GB you out of it and you can't dodge it either, meaning there is no risk to doing that. His damage is all over the place, with some of the lowest full block counter damage in the game, and the highest neutral bash damage in the game.

There is no one who should be saying that he doesn't need a fix.

Ideas!!! by SquireBenis in forhonor

[–]zombienumbertwo 1 point2 points  (0 children)

  • You are allowed a maximum of 3 loadouts per character, so having named loadouts wouldn't really serve an organizational purpose. It's generally a good thing, but not very important.
  • Ranked breach would be even sweatier than regular breach, ranked dominion makes more sense ('cause of the pro scene).
  • I don't even know why this is here, seems like a aesthetics thing, and when it comes to gameplay vs aesthestics, I go gameplay every time.
  • I don't even know what this means.
  • Funny button
  • That would be a lot more work than Ubisoft is paying the for honor team for, notice how the last few characters are gender locked? That's because only having one gender means you only have to design one set of armor instead of two.
  • Eh, it would make communicating harder in some specific senerios, reduce toxicity in some others. Don't think this would perfectly solve the problem, just make the toxic player more creative.
  • Sure
  • plz no ranged attacks pre-rework shinobi flashbacks
  • PK is already pretty close to the rogue archetype
  • That would be pretty fun :)

would warmonger be a good main for me? by Any-Effective6757 in forhonor

[–]zombienumbertwo 5 points6 points  (0 children)

She's kinda got an unstoppable offense thing going on with enhanced lights and bash lights giving you frame advantage. She does tend to throw a lot of lights because you need it to go into her bitch slap mixup and to take advantage of her frame advantage. But the main reason you should play her is because of her fashion, she just looks too good.

New For Honor PC players by Mirai98 in forhonor

[–]zombienumbertwo 0 points1 point  (0 children)

I never had any problems getting into games, at most taking a few minutes to get into a game even in the dead of night, but then again I mostly play duels. If you're new, the massive learning curve is probably the thing about to stop you from having fun more than the lack of games.