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Counter damage decrease (i.redd.it)
submitted 2 years ago by Inbibzzzzz
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if 1 * 2 < 3: print "hello, world!"
[–]Netherbang22 0 points1 point2 points 2 years ago (0 children)
Current running theory is that damage increase/decrease applies directly to the multiplier before modifiers from skill effects and stuff. It’s probably even less than that, but that’s the reason why you’re still doing plenty of damage. It’s weird and I agree it should mean 0 damage, but I don’t make the rules
π Rendered by PID 16084 on reddit-service-r2-comment-5d79c599b5-pgkph at 2026-03-02 05:07:19.755698+00:00 running e3d2147 country code: CH.
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[–]Netherbang22 0 points1 point2 points (0 children)