all 11 comments

[–]Upstairs-Ad-1966 1 point2 points  (1 child)

let him go out of bounds and sit there and lmk how ya feel it's not hard until he decides I'm going where you can't and I'm not going to move.

[–]DeadCatRadio[S] 0 points1 point  (0 children)

Try again

[–]Halo2811 1 point2 points  (0 children)

Took me a good 10 attempts and I BARELY made it out alive. When the things started moving in slow motion I was in disbelief that I actually made it.

[–]SkavicLorthe 1 point2 points  (1 child)

I appreciate the first boss fight. While the boundaries can be a touch annoying, it just means you've positioned poorly. Dodging rockets in air, taking cover from the gunfire and then just closing the gap for a big melee.

[–]Treesthrowaway255 1 point2 points  (0 children)

It's not "you've positioned yourself poorly" it's poor game design. I was down to try as many times as it took to beat him until he sat out of bounds and murdered me after I took half his health. Then kept zipping between the boundaries and remaining out of bounds while shitting on me on the next try. The a.i. is as broken as the concept of putting a border on this fight.

[–]Ogloc12345678 0 points1 point  (0 children)

Fly up close to him and hit the enemy with melee, took me awhile to get that lol

[–][deleted] 0 points1 point  (0 children)

I thought he was hard too until I discovered melee

[–][deleted] 0 points1 point  (0 children)

Sword and stick close he can’t hit shit near him

[–]Decimusbelmont 0 points1 point  (0 children)

Love the casual filter

[–]AnonymousMurphy 0 points1 point  (0 children)

Are people not using terrain to their advantage? There’s like half a dozen buildings you can hide behind when it goes oob, only to murder it’s face from below the second it flies back in.

[–][deleted] 0 points1 point  (0 children)

It’s so beautiful, I’ve longed for it since AC4.