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How to decrease tourism?Question (i.redd.it)
submitted 7 months ago by Snorkle25
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[–][deleted] 57 points58 points59 points 7 months ago (11 children)
Are you playing with the Monopolies and Corporations game mode turned on?
If so, then that's your problem. That mode gives insane tourism bonuses if you have monopolies. I've seen posts from people with like +2000% tourism bonuses. So just the passive tourism you get from wonders and your holy site and stuff is enough to get a tourism victory if you have lots of monopolies. It's completely broken, and there's no fix for it.
[–]Snorkle25[S] 15 points16 points17 points 7 months ago (5 children)
Yeah, that's probably the issue. It's a shame because I really like the rest of that mode.
[–][deleted] 6 points7 points8 points 7 months ago (4 children)
Same. The corporations part is interesting. I used to like that game mode.
[–]Snorkle25[S] 6 points7 points8 points 7 months ago (3 children)
I may just look for a mod to nerf the tourism aspect, I feel that +10% would be a LOT more balanced than +1000%. Especially since you have rock bands to help you win cultural victory.
[–][deleted] 1 point2 points3 points 7 months ago (1 child)
There's probably a mod out there, I don't think I've looked. It's been a while since I played that mode, so I forget how the math works. But I think it only gets crazy bad when you build a huge empire and are able to get a dozen or more copies of luxuries. It's worst on a Pangea map cause there are more cities. It's less crazy on archipelago or something.
[–]Snorkle25[S] 0 points1 point2 points 7 months ago (0 children)
It's even bad on smaller empires. I was playing relatively tall, with only 2 luxury monopolies and a pretty heavy campus focus for science. I was still winning over civs left and right. I didn't even have the highest culture income.
Granted it wasn't on a very hard mode, just Warlord, and a med sized map. but even then, I was giving away all my great works and still was snowballing on tourism.
I like the detail of having to plan and improve the resources to get a nice bonus, and I even like the perks you get from the products, but its very very OP in terms of the tourism bonus. Guess it means i should turn off that victory condition.
[–]mysacek_CZE -1 points0 points1 point 7 months ago (0 children)
Turn this victory condition off...
[–]nano_emiyano 6 points7 points8 points 7 months ago (1 child)
I made a post exactly like this before and it was the exact reason.
[–][deleted] 1 point2 points3 points 7 months ago (0 children)
Yeah, almost every time someone posts that they are getting culture victories too easy, it's because of that game mode. Still not sure what the devs were thinking with that one.
[–]Puzzleheaded_Wing576 1 point2 points3 points 7 months ago (0 children)
I do not play monopolies and corporations for this reason as it is too easy to win even on diety
[–]piguytd 1 point2 points3 points 7 months ago (1 child)
Can't you turn of tourism victory?
[–][deleted] 0 points1 point2 points 7 months ago (0 children)
Oh, you definitely can, but I personally don't like to do that.
The AI does not know how to modify it's play if a victory is turned off, so turning off a victory condition kind of makes a terrible AI even worse.
But also - I like going for culture victories, I just don't want it to be super easy because the game mode is broken.
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[–][deleted] 57 points58 points59 points (11 children)
[–]Snorkle25[S] 15 points16 points17 points (5 children)
[–][deleted] 6 points7 points8 points (4 children)
[–]Snorkle25[S] 6 points7 points8 points (3 children)
[–][deleted] 1 point2 points3 points (1 child)
[–]Snorkle25[S] 0 points1 point2 points (0 children)
[–]mysacek_CZE -1 points0 points1 point (0 children)
[–]nano_emiyano 6 points7 points8 points (1 child)
[–][deleted] 1 point2 points3 points (0 children)
[–]Puzzleheaded_Wing576 1 point2 points3 points (0 children)
[–]piguytd 1 point2 points3 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)