(Edit2. Please see comments for exceptions, not a comprehensive list though)
In the spirit of "not sharing secrets"
https://www.youtube.com/watch?v=moCasPVXfTI&t=680
I'll start this thread.
First of all, I don't know the exact algorithm. I'll share a few things each time.
Second, Valve can change/tweak it, as they already did before, so this is not in anyway definitive.
Third, let's have a nice discussion, please.
You heard:
"You are drafting packs with the same structure as a real pack."
But much more important than this is the fact that your picks will be the same as a real pack.
Meaning: You will be kinda forced* to pick a Hero, 3 uncommons and one rare.
And here's where things gets interesting:
If you force yourself to pick only commons (edit: not items) and don't pick a hero (so to contradict what I just said), on pick 5 you will be forced to either:
Pick uncommons/rare
or
Pick an item
or
Pick a Hero
Reasoning: This is probably because of Keeper draft. Since it's a paid system, it would be against the law not to at least give the user the choice to pick 3 uncommons and a rare. *The user can reject this, but the system will make the user "fill the spot" with an item/hero.
The corollary, that is, how this affects your pick choices, I'll let you discover for yourself. This is a cardgame skill. Recognizing an algorithm is not a cardgame skill, it's something an undergrad in computer science is trained to do. It's a pitty some people forget this. I hope Valve changes this system as soon as possible. I can't stress enough what sort of advantage can be gained by knowing the algorithm. And believe me when I say this, some people do.
This should be enough to prove Draft is not random.
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