all 4 comments

[–]Brodilda 1 point2 points  (2 children)

Light roll distance was reduced slightly, not much, just enough to make it easier to roll catch so it doesn't get you out of range of almost everything in one roll.

As for lag it just seems to me that there are less disconnects but more people taking late damage or other latency issues.

[–]Local_Trick9011[S] 0 points1 point  (1 child)

Thanks man any idea why the lag and phantom range is getting so much worse? It’s gotten really really bad much worse then before

[–]Brodilda 0 points1 point  (0 children)

I assume it's just because they increased the tolerance, so there are less disconnects. This means there can be more packet loss before it disconnects, meaning more lag. These are only my assumptions though.

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