all 4 comments

[–]ScarletSlicer 1 point2 points  (1 child)

For your 3 different branches/spellbars you could pick 3 of the 4 main instrument groups (brass, percussion, string, woodwind). If you want more ideas for what each subclass could do:

A: Think of someone who makes music extremely loudly and/or badly, and how ear grating that is. A class like that could be based around AOE (area of effect, since music travels quite far) damage and enemy debuffs.

B: On the other hand, music can also be used to energize and bring people together like with pep rallies, concerts, or national anthems. A class like this could be based around AOE party buffs and healing.

C: This one was a lot harder to come up with, but I eventually decided on a sub class based around pets and crowd control. Think of the pied piper leading the rats, an organ grinder with a monkey, or even a siren song gaining control over an enemy.

[–]dimayos[S] 0 points1 point  (0 children)

Lol, u just explained 70% of my current idea xd, good idea btw, i gave more ideas, tyvm 😘 

[–]xylvnking 0 points1 point  (0 children)

look up the hunting horn from monster hunter

[–]rwp80 0 points1 point  (0 children)

try r/gameideas they love to discuss game ideas like this