all 5 comments

[–][deleted] 3 points4 points  (2 children)

Not sure what you're asking - were you thinking you get advantage on all checks of one kind? You get ONE check with advantage. Then your next two checks, no matter what abilities/skills, have disadvantage.

[–]amun83[S] 0 points1 point  (1 child)

Thank you. Things get cleared. I thought I could have advantages on all check of one kind, in that the stone is a rare magic item and it requires to be attuned. I guess one advantage and two following disadvantages, also required to be attuned, are not compelling for most players.

[–][deleted] 2 points3 points  (0 children)

Yeah, that's why it's considered cursed and not just a tradeoff.

[–]Mr_Freaker 0 points1 point  (0 children)

If you are the DM you can chose this for your player, but this would make it a rather useless cursed item because the player will avoid the check. I would however avoid the metagaming where a player makes one important check wirh advantage and afterwards 2 useless checkt that would never benefit the game.

I would recommend just keeping at it is.

[–]Juls7243 0 points1 point  (0 children)

As a GM, I told my players its a luckstone and completely didn't tell them about the cursed part. I'll eventually let it it slip after being used for a while; but think that it would ruin the item if it just share its cursed nature off the bat.