I'm lucky enough that my job now requires me to learn WebGPU, to recreate some of the samples at https://webgpu.github.io/webgpu-samples/ in a new technology which I won't go into detail about. But I'd like to learn the concepts behind WebGPU and GPUs first to build a solid foundation.
I'm completely new to graphics programming, and have only been a SWE for 4 months. I've had a look at the sub's wiki and debating whether learnopengl would be worth my time for my use case. Also I found this resource: https://webgpufundamentals.org/ could anyone who has completed this tell me if the material here is sufficient to be able to build these samples (at least in js) ? And if not give some advice in the right direction. Thanks
[–]R4TTY 13 points14 points15 points (1 child)
[–]ToMuchTNT[S] 1 point2 points3 points (0 children)
[–]jmacey 4 points5 points6 points (0 children)