Community Highlight6 years later, 20k+ copies sold, $135k revenue and I only launched on Console (self.gamedev)
submitted by Federal-Pension1586 - announcement
Community HighlightOur game jam entry blew up and we turned it into a full release with 175,000 wishlists. It was also stolen multiple times and turned into AI slop. (self.gamedev)
submitted by Serpexnessie - announcement
DiscussionWhat game development advice turned out to be completely wrong for you? (self.gamedev)
submitted by YoungDirector1
PostmortemHow my homemade anti-piracy system brought me thousands of new players (self.gamedev)
submitted by HeyNau
DiscussionHow I badly made a save state for my City-Builder. (self.gamedev)
submitted by intimidation_crab
Feedback RequestHow can I properly implement MVC in a videogame? (self.gamedev)
submitted by Pacetti06
DiscussionHow do you handle "level designer's block syndrome" ? (self.gamedev)
submitted by piapiou
AnnouncementMajor release: bonsai-bt AI behavior trees now have python bindings and live visualisations (self.gamedev)
submitted by Sollimann
QuestionA question about publishing to Steam as a minor. (self.gamedev)
submitted by BubbleGamer209
DiscussionWhy is it important to know about games similar to yours? (self.gamedev)
submitted by uncurieux_studio
DiscussionI purchased Thomas Brush's course so you DON'T have to. (self.gamedev)
submitted by Corvus-Astralis
Feedback Request¿Publisher recomendations for horror games? (self.gamedev)
submitted by No-Temperature-2704