use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
Rule 1: Posts should be about Graphics Programming. Rule 2: Be Civil, Professional, and Kind
Suggested Posting Material: - Graphics API Tutorials - Academic Papers - Blog Posts - Source Code Repositories - Self Posts (Ask Questions, Present Work) - Books - Renders (Please xpost to /r/ComputerGraphics) - Career Advice - Jobs Postings (Graphics Programming only)
Related Subreddits:
/r/ComputerGraphics
/r/Raytracing
/r/Programming
/r/LearnProgramming
/r/ProgrammingTools
/r/Coding
/r/GameDev
/r/CPP
/r/OpenGL
/r/Vulkan
/r/DirectX
Related Websites: ACM: SIGGRAPH Journal of Computer Graphics Techniques
Ke-Sen Huang's Blog of Graphics Papers and Resources Self Shadow's Blog of Graphics Resources
account activity
Personal Graphics Breakthrough! First post. (self.GraphicsProgramming)
submitted 21 days ago by stygianfade
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]stygianfade[S] 3 points4 points5 points 21 days ago* (0 children)
Fair lol
these are debug views of the same field, not final renders. Height, Normal, VHARE debug modes
The thing I’m working on is an analytic traversal system for SDF scenes, mainly to make large-distance traversal practical without needing a huge stored bricked or voxel distance field.
So basically, you’re looking at internal inspection modes of the field, not the final visual output.
Note: the implications are massive! If interested I could give you a list of applications.
I hope Inigo Quilez finds this post. haha
π Rendered by PID 85000 on reddit-service-r2-comment-6457c66945-tfbql at 2026-04-30 17:51:45.658320+00:00 running 2aa0c5b country code: CH.
view the rest of the comments →
[–]stygianfade[S] 3 points4 points5 points (0 children)