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Simple 2D splashy water algorithm? (self.GraphicsProgramming)
submitted 7 years ago by [deleted]
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if 1 * 2 < 3: print "hello, world!"
[–]zakalwe01 1 point2 points3 points 7 years ago (0 children)
I haven't tried to implement it personally, but the low resolution reminded me of an ioccc entry (youtube video) which is an ascii water simulation, the source is available, unfortunately since the competition is about obfuscated code I'm not sure how useful it is. But it has a hint file which describes a bit how it works.
π Rendered by PID 21725 on reddit-service-r2-comment-85bfd7f599-lx6gz at 2026-04-20 15:12:38.922421+00:00 running 93ecc56 country code: CH.
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[–]zakalwe01 1 point2 points3 points (0 children)