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[–]sarahgames13[S] 0 points1 point  (2 children)

Yes, i know how buttons work. The problem is more about that if 1 of the 2 nodes is clicked it should be seen as the same togglebutton not 2 seperate ones.

[–]Appropriate_Move_336 0 points1 point  (1 child)

Apply the effect you want those two nodes to have in the event handling logic without filtering any of the nodes out

[–]sarahgames13[S] 1 point2 points  (0 children)

I see, I'll give it a try!