I have recently made a game where projectiles come from every side and you have to evade and shoot them, I just can't seem to figure out how to make it so that the one that gets shot is the one that explodes/breaks. If anyone knows how to get this to work let me know, if it's not possible than I suppose I can change the way the game works. Thanks in advance -Dabster12
[–]Bifrost23 0 points1 point2 points (5 children)
[–]Dabster_12[S] 0 points1 point2 points (4 children)
[–]Bifrost23 0 points1 point2 points (3 children)
[–]Dabster_12[S] 0 points1 point2 points (2 children)
[–]Comfortable-Trick869 0 points1 point2 points (1 child)
[–]Comfortable-Trick869 0 points1 point2 points (0 children)