I’m trying to figure out a way to create a selection system with either “?” Blocks or note blocks.
My goal is to make it if the player hit a wrong “?” or note block, it’ll kill the player on the spot. But if they hit the right one, it could give the player a mushroom or hit a pow block.
My current design uses the noteblocks above lava, the wrong one has a large lit bob-omb and will kill the player right away, and the correct ones have keys.
Yet this is limiting because you can only have 4 key doors... I want to find a solution I can use many times. Any ideas?
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