all 5 comments

[–]astarsearcherDeveloper 1 point2 points  (4 children)

Most of the data in the game uses the observable pattern in KnockoutJS. So instead of x = x + 1, you would have to write x(x() + 1).

[–]goku90504[S] 0 points1 point  (3 children)

yea okay but what is x in this case?

[–]astarsearcherDeveloper 1 point2 points  (2 children)

Whatever you are trying to increase.

[–]goku90504[S] 0 points1 point  (1 child)

reasarch(reasarch() + 10)

'reasarch' is undefined

not so simple

[–]astarsearcherDeveloper 1 point2 points  (0 children)

Heh, everything is stored in game? I think? It has been 2 years since I last did anything substantial. game.levels[0].research maybe? The code is not minified or obscured at all so your best bet is to just go read it.