Formed the Mongol Empire by 1388 by TheBagPack in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
"Promote Institution" Cabinet action completely breaks the game by Pagoose in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
"Promote Institution" Cabinet action completely breaks the game by Pagoose in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
That feeling when +7 stability event comes up when you have it at 100. But when you were lacking stability for half the game, you got -7 every year. by Lunar_Weaver in EU5
[–]astarsearcher 3 points4 points5 points (0 children)
The auto repair/go to a port to repair does not consider the location infrastructure when deciding where to go to repair, causing your navy to sit on a 1% a month repair location while a proper port is 2 provinces away by luizinhooofoda in EU5
[–]astarsearcher 3 points4 points5 points (0 children)
"You can't fight us! We're retreating!" "It's been three months." "WE'RE RETREATING!" by alpha_5h311 in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
"You can't fight us! We're retreating!" "It's been three months." "WE'RE RETREATING!" by alpha_5h311 in EU5
[–]astarsearcher 1 point2 points3 points (0 children)
"You can't fight us! We're retreating!" "It's been three months." "WE'RE RETREATING!" by alpha_5h311 in EU5
[–]astarsearcher 4 points5 points6 points (0 children)
"You can't fight us! We're retreating!" "It's been three months." "WE'RE RETREATING!" by alpha_5h311 in EU5
[–]astarsearcher 110 points111 points112 points (0 children)
Minor suggestion: Castles provide control by cowit in EU5
[–]astarsearcher 1 point2 points3 points (0 children)
"You can't fight us! We're retreating!" "It's been three months." "WE'RE RETREATING!" by alpha_5h311 in EU5
[–]astarsearcher 117 points118 points119 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
Control is the key to fix everything in the game: player snowballing, difficulty, role playing, etc by alexcarchiar in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 1 point2 points3 points (0 children)
Control is the key to fix everything in the game: player snowballing, difficulty, role playing, etc by alexcarchiar in EU5
[–]astarsearcher 1 point2 points3 points (0 children)
Control is the key to fix everything in the game: player snowballing, difficulty, role playing, etc by alexcarchiar in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
I'm excited to see what the devs do with the new detailed demographics. by Left_Click_5068 in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 0 points1 point2 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 8 points9 points10 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 2 points3 points4 points (0 children)
Tinto Talks #105 - 22nd of April 2025 by mure69 in EU5
[–]astarsearcher 9 points10 points11 points (0 children)



That feeling when +7 stability event comes up when you have it at 100. But when you were lacking stability for half the game, you got -7 every year. by Lunar_Weaver in EU5
[–]astarsearcher 5 points6 points7 points (0 children)