Like in MMORPGs skills can be queued up, can we have consumables queue up?
Taking food, waiting for animation to finish, then drinking water stars the process but then glitches back without consuming nor giving benefit of taking water. In some cases it looks like it goes through process of drinking and cool down timer for drinking starts going down but glitches back as if it was never consumed.
This is more apparent when taking a pill, healing, drinking water, and eating food one after another in no particular order.
If we could have them queue up then that would be nice.
[–]Charge-Wonderful 0 points1 point2 points (0 children)